VG247 GDC Feed

enThu, 21 Mar 2024 13:48:37 +0000Unlike The Game Awards, the GDC Awards didn’t shy away from industry layoffs and the situation in Gazahttps://www.vg247.com/gdc-awards-didnt-shy-away-from-industry-layoffs-gazaConnor MakarThu, 21 Mar 2024 13:48:37 +0000https://www.vg247.com/gdc-awards-didnt-shy-away-from-industry-layoffs-gazaYenbaGDCAwardsKids & Family

The GDCAs were hosted last night during GDC 2024. While various awards were given out and developers celebrated as expected, the stage also was used by winners to shine a spotlight on a variety of important ongoing issues. This includes the current state of the video game industry and the huge waves of layoffs we've seen, as well as the ongoing war in Gaza.

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Marvel 1943: Rise of Hydra has been revealed - and is a visual bangerhttps://www.vg247.com/marvel-1943-rise-of-hydra-revealed-visual-bangerConnor MakarWed, 20 Mar 2024 17:30:31 +0000https://www.vg247.com/marvel-1943-rise-of-hydra-revealed-visual-bangerGDCAction AdventureMarvel 1943: Rise of HydraMarvel

Marvel has just announced Marvel 1943: Rise of Hydra at GDC 2024. The game, shown at the Unreal showcase, is using Unreal engine 5.4 and is looking like an absolute visual feast. It's set to release in 2025, with no season nor month revealed as of writing.

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Darkest Dungeon 2 devs on navigating the early access Redemption Road trip – and what final release looks likehttps://www.vg247.com/darkest-dungeon-2-devs-early-access-final-releaseConnor MakarFri, 31 Mar 2023 15:00:00 +0000https://www.vg247.com/darkest-dungeon-2-devs-early-access-final-releaseRed Hook StudiosDarkest Dungeon 2RPGAction AdventureHorrorIndieGDCGDC 2023PC

Roughly a week ago, an eldritch phenomena descended upon San Francisco in a hail of rain and wind. Escaping these otherworldly forces as they threw trees, chairs, and Web3 developers all over the place, I escaped into Hotel G where I found greater horrors waiting for me…

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John Romero recieves lifetime achievement awardhttps://www.vg247.com/john-romero-recieves-lifetime-achievement-awardConnor MakarThu, 23 Mar 2023 03:23:07 +0000https://www.vg247.com/john-romero-recieves-lifetime-achievement-awardQuakeDoomRomero GamesShooterShooter: First PersonGame Developers Choice AwardsGDCid SoftwareGDC 2023Wolfenstein

John Romero has justwon the lifetime achievement award, for this work on DOOM, Quake, Wolfenstein and far more from his decades long career.

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Untitled Goose Game waddles home with GDC Award for Game of the Yearhttps://www.vg247.com/untitled-goose-game-game-of-the-year-gdc-awardsStephany Nunneley-JacksonThu, 19 Mar 2020 13:47:01 +0000https://www.vg247.com/untitled-goose-game-game-of-the-year-gdc-awardsNewsUntitled Goose GameAwardsGDC AwardsGDCGDC 2020

The Game Developers Choice Awards were streamed overnight, and the big winner was House House's Untitled Goose Game which won Game of the Year.

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Microsoft is the latest game company to pull out of GDC over coronavirus concernshttps://www.vg247.com/microsoft-gdc-coronavirusEmily GeraThu, 27 Feb 2020 19:54:14 +0000https://www.vg247.com/microsoft-gdc-coronavirusMicrosoftXboxXbox Series X/SBlockbusterGames-For-WindowsGDCGDC 2020

Microsoft joins a growing list of game companies who have pulled out of next month's Game Developers Conference in San Francisco over concerns associated with coronavirus.

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EA not attending GDC 2020 due to coronavirushttps://www.vg247.com/ea-drop-out-gdc-2020-due-to-coronavirusSherif SaedTue, 25 Feb 2020 08:54:15 +0000https://www.vg247.com/ea-drop-out-gdc-2020-due-to-coronavirusEADevelopmentNewsGDCVideoGDC 2020

EA is dropping out of this year's GDC.

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Xbox Series X to have dedicated audio hardware accelerationhttps://www.vg247.com/xbox-series-x-dedicated-audio-hardware-accelerationStephany Nunneley-JacksonWed, 19 Feb 2020 15:46:33 +0000https://www.vg247.com/xbox-series-x-dedicated-audio-hardware-accelerationGDCMicrosoftGDC 2020Xbox Series X/S

Xbox Series X will feature dedicated audio hardware-acceleration, and it will be discussed during a GDC 2020 session hosted by Microsoft.

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The Fallout of EA's Loot Box Controversy is Still Being Felt Throughout Gaminghttps://www.vg247.com/the-fallout-of-eas-loot-box-controversy-is-still-being-felt-throughout-gamingMatt KimWed, 18 Apr 2018 22:40:00 +0000https://www.vg247.com/the-fallout-of-eas-loot-box-controversy-is-still-being-felt-throughout-gamingmicrotransactionsloot boxesElectronic ArtsStar Wars: Battlefront IIGDC

This article first appeared on USgamer, a partner publication of VG247. Some content, such as this article, has been migrated to VG247 for posterity after USgamer's closure - but it has not been edited or further vetted by the VG247 team.

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13 Indies That Are on Our Radar After GDC 2018https://www.vg247.com/13-indies-that-are-on-our-radar-after-gdc-2018Caty McCarthyMon, 26 Mar 2018 19:25:00 +0000https://www.vg247.com/13-indies-that-are-on-our-radar-after-gdc-2018GDC 2018What The Golf?The MessengerPixelJunk Monsters 2GDCCarrion

This article first appeared on USgamer, a partner publication of VG247. Some content, such as this article, has been migrated to VG247 for posterity after USgamer's closure - but it has not been edited or further vetted by the VG247 team.

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Hellblade's Budget Required Ninja Theory to Use Their Own Boardroom as a Motion Capture Studiohttps://www.vg247.com/hellblades-budget-required-ninja-theory-to-use-their-own-boardroom-as-a-motion-capture-studioCaty McCarthyThu, 22 Mar 2018 17:48:00 +0000https://www.vg247.com/hellblades-budget-required-ninja-theory-to-use-their-own-boardroom-as-a-motion-capture-studioGDCSenua's Saga: Hellblade IINinja Theory

This article first appeared on USgamer, a partner publication of VG247. Some content, such as this article, has been migrated to VG247 for posterity after USgamer's closure - but it has not been edited or further vetted by the VG247 team.

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PUBG Creator Brendan Greene: "Region Locking Just Doesn't Work"https://www.vg247.com/pubg-creator-brendan-greene-region-locking-just-doesnt-workCaty McCarthyTue, 20 Mar 2018 23:55:00 +0000https://www.vg247.com/pubg-creator-brendan-greene-region-locking-just-doesnt-workGDCPlayerunknownPUBG CorpPUBG: Battlegrounds

This article first appeared on USgamer, a partner publication of VG247. Some content, such as this article, has been migrated to VG247 for posterity after USgamer's closure - but it has not been edited or further vetted by the VG247 team.

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IGDA Director Says Capital, Not Unions, Will Keep Game Development Jobs Securehttps://www.vg247.com/igda-director-says-capital-not-unions-will-keep-game-development-jobs-secureMatt KimMon, 19 Mar 2018 21:10:00 +0000https://www.vg247.com/igda-director-says-capital-not-unions-will-keep-game-development-jobs-secureGDCPoliticsBusinessVideo Games

This article first appeared on USgamer, a partner publication of VG247. Some content, such as this article, has been migrated to VG247 for posterity after USgamer's closure - but it has not been edited or further vetted by the VG247 team.

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11% of devs working on games with loot boxes according to GDC State of the Game Industry surveyhttps://www.vg247.com/11-of-devs-working-on-games-with-loot-boxes-according-to-gdc-state-of-the-game-industry-surveyJames BillcliffeThu, 25 Jan 2018 12:49:48 +0000https://www.vg247.com/11-of-devs-working-on-games-with-loot-boxes-according-to-gdc-state-of-the-game-industry-surveyESRB EveryoneSingle PlayerPS4Nintendo SwitchPEGI 3Multiplayer CompetitiveGDCPC

One-in-ten game developers are working on games that will be supported by “paid item crates” according the State of the Game Industry survey, presented by GDC.

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Dispatches from a Garbage Bag (And More Tales from Alt.Ctrl.GDC)https://www.vg247.com/dispatches-from-a-garbage-bag-and-more-tales-from-altctrlgdcCaty McCarthyFri, 03 Mar 2017 19:46:00 +0000https://www.vg247.com/dispatches-from-a-garbage-bag-and-more-tales-from-altctrlgdcGDCGDC 2017

This article first appeared on USgamer, a partner publication of VG247. Some content, such as this article, has been migrated to VG247 for posterity after USgamer's closure - but it has not been edited or further vetted by the VG247 team.

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John McClane and Ferris Bueller Were Apparently Among the Inspirations for Final Fantasy XV's Main Charactershttps://www.vg247.com/john-mcclane-and-ferris-bueller-were-apparently-among-the-inspirations-for-final-fantasy-xvs-main-charactersKat BaileyWed, 01 Mar 2017 01:30:00 +0000https://www.vg247.com/john-mcclane-and-ferris-bueller-were-apparently-among-the-inspirations-for-final-fantasy-xvs-main-charactersGDCFinal Fantasy XV

This article first appeared on USgamer, a partner publication of VG247. Some content, such as this article, has been migrated to VG247 for posterity after USgamer's closure - but it has not been edited or further vetted by the VG247 team.

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Inside the Experimental Sound and Music of Hyper Light Drifterhttps://www.vg247.com/inside-the-experimental-sound-and-music-of-hyper-light-drifterCaty McCarthyTue, 28 Feb 2017 00:03:00 +0000https://www.vg247.com/inside-the-experimental-sound-and-music-of-hyper-light-drifterHyper Light DrifterGDCHeart MachineGDC 2017

This article first appeared on USgamer, a partner publication of VG247. Some content, such as this article, has been migrated to VG247 for posterity after USgamer's closure - but it has not been edited or further vetted by the VG247 team.

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It's 1995 All Over Again for the Creators of VR Titles Like Narcosis and Loading Humanhttps://www.vg247.com/its-1995-all-over-again-for-the-creators-of-vr-titles-like-narcosis-and-loading-humanKat BaileyFri, 18 Mar 2016 13:00:00 +0000https://www.vg247.com/its-1995-all-over-again-for-the-creators-of-vr-titles-like-narcosis-and-loading-humanNarcosisPS4GDCOculus VRLoading HumanOculus RiftHonor Code

This article first appeared on USgamer, a partner publication of VG247. Some content, such as this article, has been migrated to VG247 for posterity after USgamer's closure - but it has not been edited or further vetted by the VG247 team.

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Eugene Jarvis Interview: The Secrets of Defender, Blood-Vessel-Shattering Joysticks, and Flappy Birdhttps://www.vg247.com/eugene-jarvis-interview-the-secrets-of-defender-blood-vessel-shattering-joysticks-and-flappy-birdJaz RignallMon, 28 Dec 2015 21:00:00 +0000https://www.vg247.com/eugene-jarvis-interview-the-secrets-of-defender-blood-vessel-shattering-joysticks-and-flappy-birdGDCDefenderRetro

This article first appeared on USgamer, a partner publication of VG247. Some content, such as this article, has been migrated to VG247 for posterity after USgamer's closure - but it has not been edited or further vetted by the VG247 team.

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Danganronpa Director Kazutaka Kodaka on the Power of "Psychopop"https://www.vg247.com/danganronpa-director-kazutaka-kodaka-on-the-power-of-psychopopBob MackeyMon, 28 Dec 2015 16:00:00 +0000https://www.vg247.com/danganronpa-director-kazutaka-kodaka-on-the-power-of-psychopopGDCDanganronpa

This article first appeared on USgamer, a partner publication of VG247. Some content, such as this article, has been migrated to VG247 for posterity after USgamer's closure - but it has not been edited or further vetted by the VG247 team.

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Top Dog or Underdog? Microsoft's Indie Initiativehttps://www.vg247.com/top-dog-or-underdog-microsofts-indie-initiativePete DavisonThu, 03 Apr 2014 11:51:00 +0000https://www.vg247.com/top-dog-or-underdog-microsofts-indie-initiativeXbox One#IDARBIndieGDCFru

This article first appeared on USgamer, a partner publication of VG247. Some content, such as this article, has been migrated to VG247 for posterity after USgamer's closure - but it has not been edited or further vetted by the VG247 team.

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Asphalt 8 is the first mobile game to support Twitch livestreaminghttps://www.vg247.com/asphalt-8-is-the-first-mobile-game-to-support-twitch-livestreamingMike IrvingTue, 18 Mar 2014 21:36:31 +0000https://www.vg247.com/asphalt-8-is-the-first-mobile-game-to-support-twitch-livestreamingApple iPadlivestreamingArcadecasual gamingiphoneTwitchAndroidRacingGDCGameloftiOS

Gameloft's Asphalt 8: Airborne is the first mobile game to make use of the new Twitch app for iOS.

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Rogue Legacy turned a profit within an hour on salehttps://www.vg247.com/rogue-legacy-turned-a-profit-within-an-hour-on-saleMike IrvingTue, 18 Mar 2014 04:16:12 +0000https://www.vg247.com/rogue-legacy-turned-a-profit-within-an-hour-on-saleRogue LegacyRoguelikeAction AdventureIndieGDCPC

Indie darling Rogue Legacy recovered its almost $15,000 budget within its first hour available to buy, according to a GDC post-mortem talk.

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More developers working on PS4 product than any other consolehttps://www.vg247.com/more-developers-working-on-ps4-product-than-any-other-consolePhil OwenTue, 18 Feb 2014 16:03:14 +0000https://www.vg247.com/more-developers-working-on-ps4-product-than-any-other-consoleXbox 360PS4GDCNintendo Wii UPCPS3

Games Industry has posted the results of a poll of more than 2500 attendees at last year's GDC which says that more of these developers (20 percent) are working on game products for the PlayStation 4 than any other currently supported console.

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GDC: Rock and Roll Climber to rock the faces of rockfaceshttps://www.vg247.com/rock-and-roll-climber-announced-for-wiiwareNathan GraysonWed, 25 Mar 2009 17:54:59 +0000https://www.vg247.com/rock-and-roll-climber-announced-for-wiiwareSportsHotgdc 2008Nintendo WiiWiiWareGDCNintendo

During today's Nintendo GDC keynote, Satoru Iwata demonstrated a title called Rock and Roll Climber for WiiWare.

Apparently, it allows players to defy virtual gravity by scaling rockfaces using the Wii Balance Board in conjunction with the Wii-mote and Nunchuck.

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Reeves: PSP isn't in the shadow of DShttps://www.vg247.com/reeves-psp-isnt-in-the-shadow-of-dsPatrick GarrattTue, 09 Sep 2008 11:36:41 +0000https://www.vg247.com/reeves-psp-isnt-in-the-shadow-of-dsTradePSPDavid ReevesGDCNintendo DS

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Killzone multiplayer to have bots, vehicles patched in post-releasehttps://www.vg247.com/killzone-multiplayer-to-have-bots-vehicles-patched-in-post-releaseMike BowdenFri, 22 Aug 2008 20:29:46 +0000https://www.vg247.com/killzone-multiplayer-to-have-bots-vehicles-patched-in-post-releaseHotShooterSonyAction AdventureKillzone 2GDCguerillaPS3

PS3F has learned that Sony shooter, Killzone 2, will have bots in multiplayer. Also, currently there are no vehicles online but Guerilla will be realising a post-release that will allow you to run each other over.

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Jamil Moledina quits GDChttps://www.vg247.com/jamil-moledina-quits-gdcPatrick GarrattThu, 21 Aug 2008 03:42:46 +0000https://www.vg247.com/jamil-moledina-quits-gdcDevelopmentTradeGDC 2009Think ServicesJamil MoledinaGDC

According to this 1UP report, GDC executive director Jamil Moledina has resigned to "pursue other interests."

CMP's Meggan Scavio will continue on in the role of event director, GDC.

Moledina has been the public face of GDC for several years. CMP put out a statement yesterday thanks him for "significant contributions" to the show.

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GC08: Sony conference at 5pm, VG247 tech chaps working on load issueshttps://www.vg247.com/gc08-sony-conference-at-5pm-vg247-tech-chaps-working-on-load-issuesPatrick GarrattWed, 20 Aug 2008 10:48:06 +0000https://www.vg247.com/gc08-sony-conference-at-5pm-vg247-tech-chaps-working-on-load-issuesGDCVG247

We've just had word from Sony PR that we've got front row seats for the Sony Games Convention press conference at 5pm CET today, so we'll be bringing you all the news as it happens, live from Leipzig.

The site's getting really battered, as you're probably aware, and the tech chaps are sorting it so things'll be smoother for the SCEE demo.

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Denis Dyack, Penthouse pets, complete loss of dignityhttps://www.vg247.com/denis-dyack-penthouse-pets-complete-loss-of-dignityPatrick GarrattWed, 30 Jul 2008 05:37:23 +0000https://www.vg247.com/denis-dyack-penthouse-pets-complete-loss-of-dignityDenis DyackXbox 360MicrosoftSilicon KnightsDevelopmentToo HumanGDC

This is the worst one yet. Following Rob Bowling and Aaron Greenberg getting into bed with Penthouse models and talking about videogames at GDC this year, DasGamer's released footage of Denis Dyack doing the same.

The Silicon Knights boss opens with, "Too Human is a game where you play cybernetic god Baldur in the defence of mankind." Hot. Watch the woman's face: like smelling vomit.

Fair play to Denis, he does look remotely phased by any of it, unlike Bowling and Greenburg who seemed as though they were struggling not to stain their pants.

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Next-gen SingStar at Leipzighttps://www.vg247.com/next-gen-singstar-at-leipzigMike BowdenThu, 17 Jul 2008 09:40:04 +0000https://www.vg247.com/next-gen-singstar-at-leipzigSingStarcasual gamingE3David ReevesGDCSonyPS3

SCEE boss David Reeves has announced that "the next generation of SingStar" will be at GDC 08 in Leipzig, reports Eurogamer.

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Frank Sliwka is strategy director for new GC Global portfoliohttps://www.vg247.com/frank-sliwka-is-strategy-director-for-new-gc-global-portfolioMike BowdenWed, 16 Jul 2008 15:42:01 +0000https://www.vg247.com/frank-sliwka-is-strategy-director-for-new-gc-global-portfolioGDCTradeFrank SliwkaEurope

Games Convention Global has announced that Frank Sliwka is its new strategy director.

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Gears of War tech demo videos, direct feed from GDChttps://www.vg247.com/gears-of-war-tech-demo-videos-direct-feed-from-gdcPatrick GarrattWed, 26 Mar 2008 08:46:04 +0000https://www.vg247.com/gears-of-war-tech-demo-videos-direct-feed-from-gdcXbox 360MicrosoftDevelopmentShooterMike CappsGears of War 2EpicAction Adventurecliffy bGDCTim Sweeney

Can't be bothered to watch the Epic GDC tech demo and Gears 2 reveal movies on your 360? Then don't.

Check them out after the link. They’re direct feeds and rather excellent.

By Mike Bowden

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Gears of War 2 reveal videos on Live Marketplacehttps://www.vg247.com/gears-of-war-2-reveal-videos-on-live-marketplacePatrick GarrattTue, 25 Mar 2008 17:15:20 +0000https://www.vg247.com/gears-of-war-2-reveal-videos-on-live-marketplaceXbox 360MicrosoftGears of War 2EpicAction AdventureGDC

Microsoft just announced that Gears of War 2 videos from GDC are now up on Live Marketplace.

In the videos, Epic Games President Mike Capps and Lead Designer Cliff Bleszinski reveal the nerves and excitement involved in making a major game announcement, and provide backstage messages to fans before and after the official reveal of “Gears of War 2” at the Game Developers Conference earlier this month.

Additionally, the GDC Unreal Engine 3 technology demo video is now available, which shows off the impressive features of the updated Unreal Engine 3 via an on-stage demonstration during the Microsoft keynote at GDC by Epic Games CEO and Technical Director Tim Sweeney.

Full thing after the link.

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Valve GDC presentations available for downloadhttps://www.vg247.com/valve-gdc-presentations-available-for-downloadPatrick GarrattWed, 12 Mar 2008 16:07:04 +0000https://www.vg247.com/valve-gdc-presentations-available-for-downloadkim-swiftGDCPortalDevelopment

Tons of good stuff here. All of Valve's GDC presentations are on that page in PDF form, including Kim Swift and Erik Wolpaw's "Integrating Narrative and Design: A Portal Post-Mortem" at a mighty 60 slides long. Enjoy.

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First American champion: Why I love Street Fighter IVhttps://www.vg247.com/first-american-champion-why-i-love-street-fighter-ivPatrick GarrattWed, 05 Mar 2008 11:08:37 +0000https://www.vg247.com/first-american-champion-why-i-love-street-fighter-ivCapcomDan BoutrosArcadeStreet Fighter IVFightingGDC

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Battlefield Heroes: No ads in-game, just on websitehttps://www.vg247.com/battlefield-heroes-no-ads-in-game-just-on-websitePatrick GarrattFri, 29 Feb 2008 09:26:11 +0000https://www.vg247.com/battlefield-heroes-no-ads-in-game-just-on-websiteShooterinternetGDCBattlefield HeroesPC

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Mirror's Edge: "Gaming might never be the same again"https://www.vg247.com/mirrors-edge-gaming-might-never-be-the-same-againPatrick GarrattFri, 29 Feb 2008 08:57:16 +0000https://www.vg247.com/mirrors-edge-gaming-might-never-be-the-same-againMirror's EdgeXbox 360DICEPS3Action AdventureGDCPC

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GDC: Record attendance for GDC 2008https://www.vg247.com/record-attendance-for-gdc-2008Patrick GarrattThu, 28 Feb 2008 21:46:14 +0000https://www.vg247.com/record-attendance-for-gdc-2008GDCTrade

According to this, GDC attracted 18,000 visitors this year, a new record. The upswing in attendance has already fuelled talk from the organisers that press could be restricted next year.

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GDC: Crysis Wins GDC 2008 Best Technology Awardhttps://www.vg247.com/gdc-crysis-wins-gdc-2018-best-technology-awardPatrick GarrattThu, 28 Feb 2008 19:42:24 +0000https://www.vg247.com/gdc-crysis-wins-gdc-2018-best-technology-awardShooterCrytekGDCCrysisPC

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GDC "looking at moving to an invite model for press access", says CMPhttps://www.vg247.com/gdc-moving-to-invite-model-for-press-access-says-cmpPatrick GarrattWed, 27 Feb 2008 21:24:45 +0000https://www.vg247.com/gdc-moving-to-invite-model-for-press-access-says-cmpgdc 2008TradeGDC 2009Jamil MoledinacmpGDC

Uh oh. According to this, GDC organiser CMP has revealed potential plans to move the show to an invite-only model for press, news that will scare the living s**t out of journalists that went through the nightmare that was E3 attendance last year.

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GDC: EA Blueprint seeking "way to make games with smaller teams"https://www.vg247.com/gdc-ea-blueprint-seeking-way-to-make-games-with-smaller-teamsPatrick GarrattTue, 26 Feb 2008 11:52:20 +0000https://www.vg247.com/gdc-ea-blueprint-seeking-way-to-make-games-with-smaller-teamsGDCea blueprintDevelopment

Speaking at GDC last week, Neil Young - the EA guy heading up new initiative Blueprint - said that the main reasoning behind the project is to find games that don't cost the earth to produce.

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GDC: "The web is kicking the console industry's ass", says Kosterhttps://www.vg247.com/gdc-the-web-is-kicking-the-console-industrys-ass-says-kosterPatrick GarrattTue, 26 Feb 2008 11:04:52 +0000https://www.vg247.com/gdc-the-web-is-kicking-the-console-industrys-ass-says-kosterXbox 360MicrosoftPS3Nintendo WiiinternetRaph KosterGDCSonyNintendo DSNintendoPC

Here. Looks like an exclusive quote from Dave Perry's lunch in SF last week.

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GDC: Mark Rein meets his match - it's Tom Bramwellhttps://www.vg247.com/gdc-mark-rein-meets-his-match-its-tom-bramwellPatrick GarrattTue, 26 Feb 2008 10:27:30 +0000https://www.vg247.com/gdc-mark-rein-meets-his-match-its-tom-bramwellXbox 360Mark ReinDevelopmentShooterTom BramwellUnreal Tournament 3Gears of War 2Action AdventureGDCXbox networkPC

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GDC: amBX chief talks consoles, GDC and why PC gaming is "the testbed"https://www.vg247.com/gdc-ambx-chief-talks-consoles-gdc-and-why-pc-gaming-is-the-testbedPatrick GarrattMon, 25 Feb 2008 12:47:27 +0000https://www.vg247.com/gdc-ambx-chief-talks-consoles-gdc-and-why-pc-gaming-is-the-testbedamBXGDCjo cooke

While catching up with the entire games community at GDC '08, we took some time out to talk about where Philips have now got to with their amBX lighting and multimedia feedback technologies, first revealed to the public in April 2005. The amBX stand dominated the main show floor at GDC '08, and was showing off a number of the games now enabled with the tech, each one providing a contrasting visual and tactile experience.

We spent some time playing Quake 4, which was backed up with four ambient lighting units (one of which doubled up as speakers) four fans for “blast” type feedback, and a rumbling keyboard wrist pad. Looking at all this from a distance, it's easy to dismiss until you have a play with the tech itself. After a few minutes the ambient effects do seem to tune you into the game, and the various feedback pulses seem quite natural. Philips are doing something quite unusual with this project, and it soon becomes clear that this testbed of technologies for PC gamers is actually part of a much bigger picture for what the tech giant want to achieve. We talked to Philips amBX's chief marketing officer Jo Cooke, and asked her what the company that invented the lightbulb was up to in the gaming space.

Full interview after the link.

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That was the news – Week 8, 2008: Unconvincing GDC governed by two main themes: flux and fearhttps://www.vg247.com/that-was-the-news-week-8-2018-unconvincing-gdc-governed-by-two-main-themes-flux-and-fearPatrick GarrattMon, 25 Feb 2008 08:05:00 +0000https://www.vg247.com/that-was-the-news-week-8-2018-unconvincing-gdc-governed-by-two-main-themes-flux-and-fearXbox 360PlayStation NetworkPortalNintendo WiiRaph KosterPhil HarrisonNintendoPS3Crayon Physics DeluxeGDC 2009WiiWareIndieVirtual ConsoleSingStarFable IIXbox networkinternetGames-For-WindowsThat was the newsPeter MolyneuxMicrosofteyetoyPeggleGDCSony

Last week's GDC was a strange affair that threw up more questions than answers. While it carried the predicted unveiling of Gears of War 2 and a Microsoft keynote holding traditional big hitters such as Fable 2 and Ninja Gaiden II, the event's main speech's message was by no means "the norm". Yes, the blood, swords and guns were all where they were supposed to be, but at the core of John Sheppard's keynote was a theme of radical change that permeated the entire conference, and one that left both developers and platform holders alike chewing their nails.

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GDC: Smash Bros. Brawl not released until Autumn in Europehttps://www.vg247.com/gdc-smash-bros-brawl-not-released-until-autumn-in-europePatrick GarrattMon, 25 Feb 2008 06:21:13 +0000https://www.vg247.com/gdc-smash-bros-brawl-not-released-until-autumn-in-europeEuropeNintendo WiiFightingSuper Smash Bros. BrawlGDCNintendo

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GDC: Orange Box sells well in excess of 3 millionhttps://www.vg247.com/gdc-orange-box-sells-well-in-excess-of-3-millionPatrick GarrattSun, 24 Feb 2008 19:11:54 +0000https://www.vg247.com/gdc-orange-box-sells-well-in-excess-of-3-millionXbox 360The Orange BoxPortal 2ShooterPS3Doug Lombardikim-swiftPuzzleAction AdventureGDCLeft 4 DeadPC

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GDC: Square Enix White Engine renamed Crystal Toolshttps://www.vg247.com/gdc-square-enix-white-engine-renamed-crystal-toolsPatrick GarrattSun, 24 Feb 2008 19:04:57 +0000https://www.vg247.com/gdc-square-enix-white-engine-renamed-crystal-toolsRPGSquare EnixGDCFinal Fantasy XIIIPS3

This is the sort of thing worth reporting only because Final Fantasy's involved: the White Engine - the tech behind FFXIII - has been renamed Crystal Tools, according to this. Apparently the dev suite has been in use in its new form since September last year.

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GDC: Nintendo announces "Pay to Play" for Wii gameshttps://www.vg247.com/gdc-nintendo-announces-pay-to-play-for-wii-gamesPatrick GarrattSat, 23 Feb 2008 08:22:47 +0000https://www.vg247.com/gdc-nintendo-announces-pay-to-play-for-wii-gamesNintendo WiiGDCRetailNintendo

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GDC: Dates announced for GDC 2009https://www.vg247.com/gdc-dates-announced-for-gdc-2009Patrick GarrattFri, 22 Feb 2008 21:52:54 +0000https://www.vg247.com/gdc-dates-announced-for-gdc-2009GDC 2009GDCsan francisco

GDC 2009 will take place on March 23-27 next year, according to this. The Moscone Center, yet again, will be the setting for the show.

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GDC: Dan Boutros is crowned SFIV champion of North Americahttps://www.vg247.com/gdc-dan-boutross-is-crowned-sfiv-champion-of-north-americaPatrick GarrattFri, 22 Feb 2008 21:32:46 +0000https://www.vg247.com/gdc-dan-boutross-is-crowned-sfiv-champion-of-north-americaCapcomArcadeStreet Fighter IVAwardsFightingGDC

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GDC: Ninja Gaiden II demo... isn'thttps://www.vg247.com/gdc-ninja-gaiden-ii-demo-isntPatrick GarrattFri, 22 Feb 2008 21:15:19 +0000https://www.vg247.com/gdc-ninja-gaiden-ii-demo-isntXbox 360MicrosoftNinja GaidenNinja Gaiden 2Action AdventureGDC

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GDC: GTA IV DLC is massive, says Microsofthttps://www.vg247.com/gdc-gta-iv-dlc-is-massive-says-microsoftPatrick GarrattFri, 22 Feb 2008 21:11:00 +0000https://www.vg247.com/gdc-gta-iv-dlc-is-massive-says-microsoftXbox 360Action AdventureGDCDLCGrand Theft Auto IVPS3

Something worth pulling out of the blogger breakfast Microsoft held yesterday. According to this, Microsoft said the exclusive DLC for GTA IV will be huge, similar in scope to Vice City or San Andreas compared to GTA III. We haven't listened to the audio from the event, and if we're being honest it sounds a little squiffy for us, but according to this:

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GDC: BomberMan Live wins best XBLA gamehttps://www.vg247.com/gdc-bomberman-live-wins-best-xbla-gamePatrick GarrattFri, 22 Feb 2008 21:02:41 +0000https://www.vg247.com/gdc-bomberman-live-wins-best-xbla-gameXbox 360ArcadeAwardsBombermanXbox Games StoreGDCXbox network

Based on the votes of 26,000 gamers, Hudson's Bomberman Live was voted as best game in the Xbox Live Arcade Awards at GDC today. Other games won other stuff. Here's the list:

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GDC: Jaffe pulls out of session!https://www.vg247.com/gdc-jaffe-pulls-out-of-sessionPatrick GarrattFri, 22 Feb 2008 18:18:00 +0000https://www.vg247.com/gdc-jaffe-pulls-out-of-sessioneat sleep playGod of War IIIRacingSonyAction AdventureTwisted MetalGDCdavid jaffe

Just got this from Tom Eurogamer. Guess we won't be seeing anything from Mr Jaffe this evening. The Eat Sleep Play boss was supposed to be speaking at 6.30pm GMT at GDC.

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GDC: David Jaffe session live at 6.30pmhttps://www.vg247.com/gdc-david-jaffe-session-live-at-630pmPatrick GarrattFri, 22 Feb 2008 17:51:44 +0000https://www.vg247.com/gdc-david-jaffe-session-live-at-630pmeat sleep playDevelopmentGod of War IIIRacingSonyAction AdventureTwisted MetalGDCdavid jaffePS3

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GDC: 18 million 360s sold worldwide, says Schapperthttps://www.vg247.com/gdc-18-million-360s-sold-worldwide-says-schappertPatrick GarrattFri, 22 Feb 2008 15:56:41 +0000https://www.vg247.com/gdc-18-million-360s-sold-worldwide-says-schappertXbox 360MicrosoftRetailGDCXbox networkJohn Schappert

In this interview, Microsoft's John Schappert has claimed that more than 18 million Xbox 360s have now been sold worldwide.

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GDC: Bionic Commando: Rearmed scaled back on Live limithttps://www.vg247.com/gdc-bionic-commando-rearmed-scaled-back-on-live-limitPatrick GarrattFri, 22 Feb 2008 13:40:56 +0000https://www.vg247.com/gdc-bionic-commando-rearmed-scaled-back-on-live-limitCapcomXbox 360PlayStation NetworkAction Adventurebionic commando rearmedGDCXbox networkPS3

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GDC: Indiana Jones game "in production"https://www.vg247.com/gdc-indiana-jones-game-in-productionPatrick GarrattFri, 22 Feb 2008 11:48:21 +0000https://www.vg247.com/gdc-indiana-jones-game-in-productionXbox 360Nintendo WiiIndiana JonesAction AdventureActivision BlizzardGDCPS3

According to this, an Indiana Jones game has just gone into production.

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GDC: Gears 2 narrative "even more interesting", says Bleszinskihttps://www.vg247.com/gdc-gears-2-narrative-even-more-interesting-says-bleszinskiPatrick GarrattFri, 22 Feb 2008 11:41:48 +0000https://www.vg247.com/gdc-gears-2-narrative-even-more-interesting-says-bleszinskiXbox 360MicrosoftShooterCliff BleszinskiGears of War 2EpicXbox networkAction AdventureGDCGears of War

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GDC: Prototype to offer "more than better experiences"https://www.vg247.com/gdc-prototype-to-offer-more-than-better-experiencesPatrick GarrattFri, 22 Feb 2008 11:16:51 +0000https://www.vg247.com/gdc-prototype-to-offer-more-than-better-experiencesXbox 360Action AdventurePrototypeRadical EntertainmentActivision BlizzardGDCPS3

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GDC: Realtime Worlds shows APB, its "MMO Crackdown"https://www.vg247.com/gdc-realtime-worlds-announces-apb-an-mmo-crackdownPatrick GarrattFri, 22 Feb 2008 09:32:02 +0000https://www.vg247.com/gdc-realtime-worlds-announces-apb-an-mmo-crackdownAPBAction AdventureRealtime WorldsGDCPC

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GDC: "Downloadable content has come of age", says Microsoft's John Schapperthttps://www.vg247.com/gdc-downloadable-content-has-come-of-age-says-microsofts-john-schappertPatrick GarrattFri, 22 Feb 2008 07:46:55 +0000https://www.vg247.com/gdc-downloadable-content-has-come-of-age-says-microsofts-john-schappertXbox 360MicrosoftkeynoteZuneGames-For-WindowsGDCXbox networkJohn Schappert

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GDC: Dave Perry's Luminary Lunch - full reporthttps://www.vg247.com/gdc-dave-perrys-luminary-lunch-full-reportPatrick GarrattFri, 22 Feb 2008 07:21:16 +0000https://www.vg247.com/gdc-dave-perrys-luminary-lunch-full-reportPeter MolyneuxGary WhittaDevelopmentNeil Youngdavid perryRaph KosterPhil HarrisonGDCChris-Taylordave-perry

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GDC: Microsoft blogger breakfast audio available nowhttps://www.vg247.com/gdc-microsoft-blogger-breakfast-audio-available-nowPatrick GarrattFri, 22 Feb 2008 07:02:54 +0000https://www.vg247.com/gdc-microsoft-blogger-breakfast-audio-available-nowXbox 360MicrosoftZuneinternetGames-For-WindowsJournalismGDCXbox networkPC

In short, Microsoft got loads of American bloggers together yesterday for bacon and eggs and talked about XNA, Xbox Live and all the other stuff from the keynote. Kotaku, Joystiq, Destructoid and all the rest were there. Get it here. If you're at work and you're employed by headphone Nazis, Kotaku liveblogged it. See here.

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GDC: Valve confirms Portal 2https://www.vg247.com/gdc-valve-confirms-portal-2Patrick GarrattFri, 22 Feb 2008 06:53:01 +0000https://www.vg247.com/gdc-valve-confirms-portal-2Xbox 360Portal 2ShooterPS3Doug Lombardikim-swiftPuzzleGDCPC

According to this, producer Kim Swift said in a G4TV interview yesterday, "Well, I believe Doug Lombardi who is our lead marketing director at Valve, has announced Portal 2."

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GDC: Lego Batman guy video interviewhttps://www.vg247.com/gdc-lego-batman-guy-video-interviewPatrick GarrattFri, 22 Feb 2008 06:46:38 +0000https://www.vg247.com/gdc-lego-batman-guy-video-interviewXbox 360PS2PS3LEGO Batman: The VideogamePSPNintendo WiiTraveller's TalesAction AdventureActivision BlizzardGDCXbox networkNintendo DSPC

Below. We can't hear anything, for some reason. Our luck with Flash movies isn't so great. This does, however, appear to be a developer interview with one of the Lego Batman team. Good luck.

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GDC: Boom Blox to include head trackinghttps://www.vg247.com/gdc-boom-blox-to-include-head-trackingPatrick GarrattFri, 22 Feb 2008 06:37:40 +0000https://www.vg247.com/gdc-boom-blox-to-include-head-trackingBoom BloxPuzzleNintendo WiiSteven SpielbergAction AdventureGDC

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GDC: Valve confirms Left 4 Dead left off PS3, moots Source for Wiihttps://www.vg247.com/gdc-valve-confirms-left-4-dead-left-off-ps3-moots-source-for-wiiPatrick GarrattThu, 21 Feb 2008 22:42:13 +0000https://www.vg247.com/gdc-valve-confirms-left-4-dead-left-off-ps3-moots-source-for-wiiXbox 360ShooterTurtle Rock StudiosGDCXbox networkPCLeft 4 DeadPS3

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GDC: Zombie developing Sawhttps://www.vg247.com/gdc-zombie-developing-sawPatrick GarrattThu, 21 Feb 2008 21:46:25 +0000https://www.vg247.com/gdc-zombie-developing-sawXbox 360SawHorrorBrashZombiesGDCPS3

According to this, America's Army developer Zombie is the team working on Brash's Saw game.

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GDC: Giant update to Home beta next week, says Sonyhttps://www.vg247.com/gdc-giant-update-to-home-beta-next-week-says-sonyPatrick GarrattThu, 21 Feb 2008 21:07:03 +0000https://www.vg247.com/gdc-giant-update-to-home-beta-next-week-says-sonyMMOPlayStation HomeBetaUpdatesGDCSonyPS3

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GDC: Premium DLC planned for XBLA Pegglehttps://www.vg247.com/gdc-premium-dlc-planned-for-xbla-pegglePatrick GarrattThu, 21 Feb 2008 20:47:51 +0000https://www.vg247.com/gdc-premium-dlc-planned-for-xbla-peggleXbox 360PopCapPuzzlePeggleXbox Games StoreGDCXbox network

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GDC: Kurzweil "looking forward to Spore"https://www.vg247.com/gdc-kurzweil-looking-forward-to-sporePatrick GarrattThu, 21 Feb 2008 20:41:46 +0000https://www.vg247.com/gdc-kurzweil-looking-forward-to-sporeSimulationMacStrategyGDCPC

According to this, inventor and futurist Ray Kurzweil is "looking forward to Spore".

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GDC: "Evil EA" isn't so evil after all, says Pandemic bosshttps://www.vg247.com/gdc-evil-ea-isnt-so-evil-after-all-says-pandemic-bossPatrick GarrattThu, 21 Feb 2008 20:19:41 +0000https://www.vg247.com/gdc-evil-ea-isnt-so-evil-after-all-says-pandemic-bossXbox 360John RiccitielloPandemicShooterTradeAction AdventureGDCPS3

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GDC: Aliens: Colonial Marines confirmed and detailedhttps://www.vg247.com/gdc-aliens-colonial-marines-confirmed-and-detailedPatrick GarrattThu, 21 Feb 2008 17:58:40 +0000https://www.vg247.com/gdc-aliens-colonial-marines-confirmed-and-detailedXbox 360Aliens: Colonial MarinesGearboxShooterPS3Randy PitchfordSEGAAction AdventureGDCPC

Sega just sent over a press release detailing newly-revealed Gearbox shooter Aliens: Colonial Marines. It's going to ship for 360, PS3 and PC in late 2008, and is to include pulse rifles, flamethrowers and squad combat. First shots popped up in scan form this morning. Full press release after the link.

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GDC: Street Fighter IV is "only 50-60% complete"https://www.vg247.com/gdc-street-fighter-iv-is-only-50-60-completePatrick GarrattThu, 21 Feb 2008 15:21:59 +0000https://www.vg247.com/gdc-street-fighter-iv-is-only-50-60-completeCapcomXbox 360ArcadeStreet Fighter IVFightingGDCPS3

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GDC: Bionic Commando Rearmed simultaneous on PSN, XBLA and PC in Mayhttps://www.vg247.com/gdc-bionic-commando-rearmed-simultaneous-on-psn-xbla-and-pc-in-mayPatrick GarrattThu, 21 Feb 2008 15:21:53 +0000https://www.vg247.com/gdc-bionic-commando-rearmed-simultaneous-on-psn-xbla-and-pc-in-mayCapcomXbox 360PlayStation NetworkPS3Action Adventurebionic commando rearmedGDCXbox networkPC

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GDC: New Bionic Commando owes a lot to Japanese input, says Capcomhttps://www.vg247.com/gdc-new-bionic-commando-owes-a-lot-to-japanese-input-says-capcomPatrick GarrattThu, 21 Feb 2008 15:21:45 +0000https://www.vg247.com/gdc-new-bionic-commando-owes-a-lot-to-japanese-input-says-capcomCapcomXbox 360bionic commandoPS3Action AdventureGDCJapanPC

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GDC: It's "really important" to back low-priced consoles, says Molyneuxhttps://www.vg247.com/gdc-its-really-important-to-back-low-priced-consoles-says-molyneuxPatrick GarrattThu, 21 Feb 2008 14:53:25 +0000https://www.vg247.com/gdc-its-really-important-to-back-low-priced-consoles-says-molyneuxXbox 360Peter MolyneuxMicrosoftRPGFable IIhard driveGDCXbox network

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GDC: Commodore 64 games heading to VChttps://www.vg247.com/gdc-commodore-64-games-heading-to-vcPatrick GarrattThu, 21 Feb 2008 14:11:52 +0000https://www.vg247.com/gdc-commodore-64-games-heading-to-vcVirtual ConsoleCommodore 64Nintendo WiiGDCNintendo

Says so here. The first two games are going to be International Karate and Uridium, adn they're going to cost 500 Wii Points each.

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GDC: Video interview with Epic headshttps://www.vg247.com/gdc-video-interview-with-epic-headsPatrick GarrattThu, 21 Feb 2008 14:05:48 +0000https://www.vg247.com/gdc-video-interview-with-epic-headsXbox 360MicrosoftMark ReinShooterCliff BleszinskiUnreal Tournament 3Gears of War 2EpicPS3Action AdventureGDCTim SweeneyPC

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GDC: Starbreeze at work on classic EA franchisehttps://www.vg247.com/gdc-starbreeze-at-work-on-classic-ea-franchisePatrick GarrattThu, 21 Feb 2008 13:52:31 +0000https://www.vg247.com/gdc-starbreeze-at-work-on-classic-ea-franchiseXbox 360DevelopmentStarbreeze StudiosAction AdventureGDCPCPS3

According to this, The Darkness developer Starbreeze Studios is currently at work on reinventing a classic EA franchise.

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GDC: Micro-transactions don't give level playing field, says WoW manhttps://www.vg247.com/gdc-micro-transactions-dont-give-level-playing-field-says-wow-manPatrick GarrattThu, 21 Feb 2008 13:48:34 +0000https://www.vg247.com/gdc-micro-transactions-dont-give-level-playing-field-says-wow-manMMOBlizzardMacWorld of WarcraftWorld of Warcraft: Wrath of the Lich KingActivision BlizzardGDCrob pardoPC

Speaking here, Blizzard's Rob Pardo has said that WoW players want a fair financial system once they're in the game and that micro-transactions would "betray" them.

"We chose to go with the subscription-based model instead of that approach," he said. "We've taken the approach that we want players to feel like it's a level playing field once they're in WoW. Outside resources don't play into it - no gold buying, etc. We take a hard line stance against it. What you get out of micro-transactions is kind of the same thing and I think our player base would feel betrayed by it. I think that's something else you have to decide on up-front instead of implementing later."

Blizzard is currently working towards the release of Wrath of the Lich King, the second major expansion to its 10-million strong MMO.

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GDC: Microsoft keynote round-up - all the news in one placehttps://www.vg247.com/gdc-microsoft-keynote-round-up-all-the-news-in-one-placePatrick GarrattThu, 21 Feb 2008 12:45:06 +0000https://www.vg247.com/gdc-microsoft-keynote-round-up-all-the-news-in-one-placeXbox 360MicrosoftkeynoteGames-For-WindowsGDCXbox networkPCJohn Schappert

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GDC: 100 WiiWare launch games will be drip-releasedhttps://www.vg247.com/gdc-100-wiiware-launch-games-will-be-drip-releasedPatrick GarrattThu, 21 Feb 2008 11:38:55 +0000https://www.vg247.com/gdc-100-wiiware-launch-games-will-be-drip-releasedVirtual ConsoleNintendo WiiTom PrataWiiWareGDCNintendo

This has to be the stupidest thing we've read from GDC so far. According to this, Nintendo has said that 100 games will be ready for WiiWare's US launch on May 12, but will only be released a few at a time, in the same way as the Virtual Console Service.

So, Nintendo, what you're saying is that you're going to make a few games a week available on WiiWare, with a few available at launch. Glad we got that sorted out.

Other WiiWare information at that link says that not anyone can get games up on the service (dur) and an apparent confirmation that demos won't be made available at all.

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GDC: Penny Arcade game releasing this summerhttps://www.vg247.com/gdc-penny-arcade-game-releasing-this-summerPatrick GarrattThu, 21 Feb 2008 11:33:03 +0000https://www.vg247.com/gdc-penny-arcade-game-releasing-this-summerXbox 360MacAction AdventureGDCPC

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GDC: Itagaki thinks Molyneux is "well-rounded"https://www.vg247.com/gdc-itagaki-thinks-molyneux-is-well-roundedPatrick GarrattThu, 21 Feb 2008 11:30:45 +0000https://www.vg247.com/gdc-itagaki-thinks-molyneux-is-well-roundedXbox 360Peter MolyneuxMicrosoftTecmoXbox networkAction AdventureGDCtomonobu itagakiTeam Ninja

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GDC: Dragon Age is back to the "core BioWare experience", says Zeschukhttps://www.vg247.com/gdc-dragon-age-is-back-to-the-core-bioware-experience-says-zeschukPatrick GarrattThu, 21 Feb 2008 11:22:44 +0000https://www.vg247.com/gdc-dragon-age-is-back-to-the-core-bioware-experience-says-zeschukRPGGreg ZeschukDragon AgeBiowareGDCPC

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GDC: Portal wins GOTY at Choice Awardshttps://www.vg247.com/gdc-portal-wins-goty-at-choice-awardsPatrick GarrattThu, 21 Feb 2008 11:10:41 +0000https://www.vg247.com/gdc-portal-wins-goty-at-choice-awardsXbox 360ShooterBioshockPS3CrackdownPortalPuzzleAwardsGDCPC

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GDC: Spector's new project is "off limits"https://www.vg247.com/gdc-spectors-new-project-is-off-limitsPatrick GarrattThu, 21 Feb 2008 10:25:20 +0000https://www.vg247.com/gdc-spectors-new-project-is-off-limitsDisneyDevelopmentjunction point studiosWarren-SpectorGDC

According to this, Deus Ex developer Warren Spector's Junction Point Studios is occupied by a single main project at the moment, but he's not ready to say what it is.

"No," said the dev legend when asked the nature of the game. "That's the one thing that's off limits. We're always working on a bunch of stuff. There is certainly a project that's occupying a bulk of our time but there are other things going on as well."

Spector's studio was recently acquired by Disney. The outfit's known to be working on a game in collaboration with John Woo, based on new movie IP Ninja Gold.

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GDC: Bionic Commando will have PS3 "Trophies"https://www.vg247.com/gdc-bionic-commando-will-have-ps3-trophiesPatrick GarrattThu, 21 Feb 2008 09:59:26 +0000https://www.vg247.com/gdc-bionic-commando-will-have-ps3-trophiesCapcombionic commandoAction AdventureGDCPS3

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GDC: World of Darkness will be "as real as it can be", says EVE Online creatorhttps://www.vg247.com/gdc-world-of-darkness-will-be-as-real-as-it-can-be-says-eve-online-creatorPatrick GarrattThu, 21 Feb 2008 09:53:30 +0000https://www.vg247.com/gdc-world-of-darkness-will-be-as-real-as-it-can-be-says-eve-online-creatorMMOCCP GamesDevelopmentGDCEVE OnlineWorld of Darkness

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GDC: Hands-on with Zune gameshttps://www.vg247.com/gdc-hands-on-with-zune-gamesPatrick GarrattThu, 21 Feb 2008 07:24:52 +0000https://www.vg247.com/gdc-hands-on-with-zune-gamesMicrosoftDevelopmentZuneGDCXbox network

Here. Zune games were demoed in yesterday's Microsoft keynote, but we really didn't know what to say about it, so we didn't write a news story. There's some good detail through that link, including release dates for beta development tools, storage partitions, and so on.

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GDC: Meier reckons on "golden age" of gaminghttps://www.vg247.com/gdc-meier-reckons-on-golden-age-of-gamingPatrick GarrattThu, 21 Feb 2008 07:21:18 +0000https://www.vg247.com/gdc-meier-reckons-on-golden-age-of-gamingGDCSid MeierDevelopment

Sid Meier's keynote session at GDC saw the great man claim we're currently in a "golden age" of gaming. He admitted he hadn't played games like Portal, but was spending a lot of time playing races like Forza and Gotham.

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GDC: Brash not looking to acquire yethttps://www.vg247.com/gdc-brash-not-looking-to-acquire-yetPatrick GarrattThu, 21 Feb 2008 07:13:21 +0000https://www.vg247.com/gdc-brash-not-looking-to-acquire-yetfundingDevelopmentTradeAcquireFilm & TelevisionVG247GDC

According to this, Saw publisher Brash entertainment isn't looking to go down the EA route to grow.

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GDC: Bionic Commando gameplay movieshttps://www.vg247.com/gdc-bionic-commando-gameplay-moviesPatrick GarrattThu, 21 Feb 2008 07:09:09 +0000https://www.vg247.com/gdc-bionic-commando-gameplay-moviesCapcomXbox 360bionic commandoAction AdventureGDCPS3

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GDC: Crayon Physics Deluxe wins IGF awardhttps://www.vg247.com/gdc-crayon-physics-deluxe-wins-igf-awardPatrick GarrattThu, 21 Feb 2008 07:04:40 +0000https://www.vg247.com/gdc-crayon-physics-deluxe-wins-igf-awardDevelopmentCrayon Physics DeluxePuzzleAwardsGDCIndependent Games Festival AwardsPC

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GDC: Echochrome for summer in the UShttps://www.vg247.com/gdc-echochrome-for-summer-in-the-usPatrick GarrattThu, 21 Feb 2008 06:58:55 +0000https://www.vg247.com/gdc-echochrome-for-summer-in-the-usechochromePuzzlePSPGDCSonyPS3

Here. Sony's apparently confirmed a summer release for brain-twister Echochrome in America, but has said the PSP version is "up in the air" at the moment.

We've got no release date on this for Europe right now.

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GDC: XNA stuff revealed behind the sheethttps://www.vg247.com/gdc-xna-stuff-revealed-behind-the-sheetPatrick GarrattThu, 21 Feb 2008 06:56:11 +0000https://www.vg247.com/gdc-xna-stuff-revealed-behind-the-sheetXbox 360DevelopmentxnaGDCXbox network

Here. This is the last time we ever get excited about a sheet. Behind the amazing XNA shroud of power was a stand full of... XNA community games. And when we say "full", we mean "four screens". That sound is our lives, ending one ticking second at a time.

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