You are fighting a boss – a grudge-bearing religious sort, in a graveyard, that’s not a million miles away from Father Gascoigne, if I’m being honest – and you whiff an attack with your zweihander. The penitent one carpes the diem and impales you, skewers you like a pig. You’re down. Dead. Usually, you’d respawn at your bonfire, or shrine, or lantern, or Site of Grace, or whatever flavour of checkpoint you’re using today. But in Lords of the Fallen, the game continues.
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