Despite what you might have seen, the creators of LA Noire aren't working on a new game, sorry to say.
]]>Michael Unsworth, vice president of writing at Rockstar Games, has seemingly left the Grand Theft Auto and Red Dead Redemption developer.
]]>The quality of Baldur's Gate 3 performances, and the technology and expertees used to render them so beautifully on screen, is one of the best things about it. And that’s high praise considering that there’s one hell of a lot to love about the best RPG of the decade so far. We make the case for this extraordinary work, and why it’s so crucial to recreating the D&D experience, in the video below.
]]>Welcome to VG247's Best Games Ever Podcast: Episode 44: The best game where you'd swap places with the main character.
]]>City of Monash councillor Jieh-Yung Lo has called for Team Bondi to change the title of its next game, Whore of the Orient, and will take the matter to the Human Rights Commission if necessary.
]]>Although its future has been in doubt for a while now, leaked gameplay footage for Team Bondi's Whore of the Orient has popped up online.
]]>Whore of the Orient, the Team Bondi game which has been in limbo since a rumored round of lay-offs and the inability to find a publisher, has received a round of government funding.
]]>Two members of the development team behind LA Noire have founded a new independent studio following lay-offs at Kennedy Miller Mitchell.
]]>Multiple reports suggests the development group formerly known as Team Bondi has been let go after the LA Noire studio was unable to find a publisher for new project Whore of the Orient.
]]>L.A. Noire developer Team Bondi used state-of-the-art facial tech provided by Australian company Depth Analysis. The firm has released a blooper reel feature many scenes from the game. It's really odd to see in-game characters sneezing and messing up their lines. Watch it below.
]]>Whore of the Orient, the new game from the team behind L.A. Noire, is apparently expected in 2015.
]]>Whore of the Orient is the next game from LA Noire developer Team Bondi. It's heading to next-gen consoles. The team has also revealed the game's first screenshot.
]]>The usual midweek Steam bargain is a pretty sweet deal this time; grab Team Bondi's detective epic for just $15.
]]>Team Bondi founder Brendan McNamara said L.A. Noire's ambitious scale and proprietary tech blew development out to seven years.
]]>"It was a long, painful process, but making games is like making films in that it’s a marathon, not a sprint – and some people come into the process not knowing that - I’d love to spend more time at home with my family and kids. We run things differently now – we have flexi-hours, for example. But everybody has their view on who’s the worst boss in the world, and maybe that’s me. I’ve read some amazing things about Steve Jobs in his biography, and I’ve never seen him get as vilified any way as much as I have. Sam Peckinpah [’70s film director] fired [plenty of] people off one movie, and nobody said a thing. Werner Herzog pulled a gun on Klaus Kinski to get him to finish a movie! Obviously I don’t compare myself to any of those people…” - Team Bondi boss Brendan McNamara to OPM.
]]>Sony's confirmed a download version of LA Noire will release this week. The Team Bondi investigative thriller, which launched in May this year at retail from Rockstar, will release as part of the PS Store's content drop in the US tomorrow and in Europe on Wednesday.
]]>Kennedy Miller Mitchell Interactive will develop Brendan McNamara's next game, Whore of the Orient.
]]>Former Team Bondi boss Brendan McNamara has defending the studio's crunch time during L.A. Noire's development, and believes if there was a "smarter way of doing it" all developers should "do it a smarter way."
]]>Just a friendly reminder to those planning on picking up The Complete Edition of LA Noire on PC, that it is now available for purchase in stores, on Steam and through OnLive. In addition to the original full game, the crime-noire comes with a multi-use code to access all downloadable add-ons and cases. This includes all previously released DLC from the console versions, including: the Nicholson Electroplating Arson case, Reefer Madness Vice case, The Consul's Car Traffic case, The Naked City Vice case and A Slip of the Tongue Traffic case. The game also features support for NVIDIA 3D Vision. In case you missed the PC specs when the collection was announced, you can view those below. The console version will release on November 15. Watch the launch trailer below as well.
]]>The cost of the PC version of LA Noire on the Australian Steam portal has suddenly inflated.
]]>Rockstar has announced the L.A. Noire: The Complete Edition will launch for consoles in North America on November 15 and internationally on November 18. It comes with a multi-use code to access all downloadable add-ons and cases. This includes all previously released DLC from the console versions, including the Nicholson Electroplating Arson case, the Reefer Madness Vice case, the Consul’s Car Traffic case, the Naked City Vice case, A Slip of the Tongue Traffic case, and all weapons and outfits released to date. It will run you $49.99/€49.99/£39.99. The PC version lands in stores November 8 in NA and November 11 in Europe on PC, Steam and OnLive.
]]>According to an Edge report, staff at Team Bondi were owed as much as $1 million.
]]>It looks as though Team Bondi is set to close its doors, according to documents filed today with the Australian Securities and Investments Commission today.
]]>Distributor listings suggest a Game of the Year edition of L.A. Noire may drop sooner than expected.
]]>Sydney-based L.A. Noire developer Team Bondi is said to be in dire financial straits.
]]>QuakeCon's passed, and Gamescom lies ahead. You're in the eye of the news storm. Frightened? Don't be. The Weekly Wrap is here to tell you what it all means. And give you a hug. If you want one.
]]>Assets and IPs belonging to Team Bondi has been sold off, according to Develop.
]]>According to a post over on NeoGAF, Team Bondi are bankrupt, and studio head Brendan McNamara along with current staff members will be folded into KMM. This new rumor comes on the heals of yesterday's report that Mcnamara was spotted walking about the KMM studios, and that a deal was in the works for it to purchase the embattled Australian development house. The GAF post also states that Depth Analysis, the company which owns the facial tech used in L.A. Noire, are also in a spot of financial trouble, after making "little to no money," off the game. We'll have Brenna send a mail since she is Down Under.
]]>Kotaku is citing sources inside Sydney film studios suggesting a possible acquisition of LA Noire developer Team Bondi.
]]>Team Bondi head Brendan McNamara has said that when it came to publishing L.A. Noire, no other studio was willing to take a risk on the game other than Take Two's Rockstar.
]]>Paul Wedgwood, CEO of Brink developer Splash Damage, has told Edge that whilst the crunch period during development is all but inevitable, the key to a healthy studio is to do as much advanced planning as possible.
]]>Team Bondi boss Brendan McNamara has said that cut content from LA Noire wouldn't have been able to fit on a single Blu-ray.
]]>Boom. Team Bondi boss Brendan McNamara has claimed that Rockstar is currently looking at LA Noire's famous facial technology MotionScan for its future batch of titles, including Grand Theft Auto V.
]]>Dave Heironymus, lead gameplay programmer at Team Bondi, has posted an open letter regarding the development of L.A. Noire over on Gamasutra where he states that some of the comments and stories regarding the slave-drive mentality at the firm which have come out lately, are from people who want "to see Team Bondi destroyed."
]]>BioWare's thinking about showing Tali's face in ME3. We hope she pulls off her mask, revealing a Master Chief helmet. “ Let's finish the fight,” she'll say. Just like you've finished another week. And you didn't think we could tie all of this together.
]]>Despite all the Team Bondi drama from earlier this week, Rockstar's released the first trailer for Reefer Madness, the final DLC for LA Noire. The content, a Vice mission, sees Phelps and Earle in "one of the city's biggest narcotics rings." You can get the video below. It'll cost you 320 MS points/£3.19 on PSN if buying separately on Wednesday. For those with the Rockstar Pass, it's free.
]]>Everyone's talking about Team Bondi, but is the Sydney studio just one of a growing number of developers bedevilled by harsh working conditions?
]]>"Disdain" for LA Noire developer Team Bondi on the game's development from publisher Rockstar means it won't publish the Sydney studio's next game, a wide-ranging expose on GI.biz is reporting.
]]>The International Game Developers Association has said it'll investigate claims over LA Noire developer Team Bondi's crunch work policy.
]]>IGN has an excellent feature posted on the trials and tribulations Team Bondi went through to get L.A Noire out the door, and it also brings more to light regarding the reported issues surrounding the departure of frustrated staff.
]]>Rockstar's announced a PC version of LA Noire, confirming it'll release this fall after the console versions shipped 4 million units to date.
]]>Team Bondi's technical director, Franta Fulin, has said development on L.A. Noire took quite a while because when the team first started on it, PS3 "wan't really something that existed," yet.
]]>Rockstar has released the L.A. Noire DLC case Nicholson Electroplating for PSN and XBL.
]]>Further to claims of over 100 missing staff credits for L.A. Noire, an alleged inside source has described crunched conditions at Team Bondi which led to the departure of frustrated staff.
]]>It's Friday. Read these shorts before you go out on the town.
]]>Rockstar has released a new trailer for the upcoming L.A. Noire DLC case, “Nicholson Electroplating”, along with some interesting facts on it.
]]>Rockstar's announced that it's extended the discount for its Rockstar Pass into next week. The deal will enable users who haven't done so to buy the pass, which will allow you to download DLC of LA Noire for free instead of buying them separately without the pass, for a discounted price of $9.99 or 800 MS points. After this week, it'll cost $12/960 MS points.
]]>UK games retail went into a YoY decrease tailspin for the month of May despite the launch of Rockstar's LA Noire, a report from MCV is claiming.
]]>LA Noire's stayed top of the UK charts for three weeks running, its been confirmed this morning.
]]>A group of ex-Team Bondi staffers have produced an updated list of credits for L.A. Noire, concerned that those shipped with the game overlook some contributors.
]]>Rockstar's quietly launched the Rockstar Pass onto Xbox Live Marketplace, but has dropped more details on it and upcoming DLC for the Team Bondi thriller as promised.
]]>Rockstar's confirmed that news on DLC for LA Noire will arrive as early as next week.
]]>LA Noire has overtaken Brink to become number one in the UK charts, becoming Britain's fastest-selling new IP ever in the process.
]]>Team Bondi head Brendan McNamara has said that development on future studio projects won't take as long as it did with LA Noire.
]]>Rockstar has released an automatic title update, version 1.00, for L.A. Noire for both PS3 and Xbox 360.
]]>"We think [L.A. Noire] appeals to a really broad church, and one of the phenomenons we've seen a lot when we watch people play the game is that they'll play it, or their wife or their girlfriend will play it, and two or three people will play it together like they're watching TV. Three people can be entertained playing the same game and that's a bit of a phenomenon. So far it's been very appealing to women too, which is great. I think women are pretty good at reading whether people are lying or not." - Team Bondi's Brendan McNamara. (via Gamespot, Gamerzines.)
]]>Rockstar's issued a statement saying that recent lockups during LA Noire and the Xbox 360 version are not down to either the game or the hardware itself.
]]>LA Noire will sell within the region of 3-4 million units, according to one analyst's prediction.
]]>Here's a video of the first ten minutes of gameplay of L.A. Noire, for those who simply can't wait.
]]>Sony and Rockstar have issued a joint statement regarding the claim by some L.A. Niore users that the game is causing their PS3 to overheat or shut down.
]]>Rockstar's set to launch the Nichlson Electroplating arson case on June 21, if a redeeming page its set up is correct.
]]>Rockstar's released a new short story for LA Noire as it prepares to launch in the UK tomorrow. Known as "Naked Story," it's been written by Joe R. Lansdale. The story, which is part of a fuller collection of short stories that will release on June 6, is available to read for free at Complex. LA Noire releases tomorrow for PS3 and 360 in the UK following a US launch earlier this week. Protip: you should probably buy it.
]]>Looks like the old, fat PlayStation 3 may need a bit of a run up to handle L.A. Noire's furious power.
]]>Back in the 1920s, a gentleman named Robert Spence flew a biplane over Los Angeles and photographed the city from above, using a 46-pound camera. Now, nearly 90 years later, his images have inspired a new generation of entertainment.
]]>Team Bondi boss Brendan McNamara has said that LA Noire was originally going to feature more than three discs on Xbox 360.
]]>LA Noire's reviews embargo has lifted. It is scoring big? Seems to be: nothing's gone below eight anyway.
]]>Rockstar has refused to comment over the mention of an unannounced DLC pack for LA Noire in a leaflet of a US retailer.
]]>HMV's told MCV it isn't selling LA Noire for a fiver when it launches in the UK on Friday.
]]>The L.A. Noire marketing blitz continues unabated, with a piece of short fiction and more details of the game's upcoming soundtrack and Verve Remixed Project releases.
]]>Rockstar's released a new TV ad for LA Noire. Not much else to say, but it's a tiny morsel of something that should keep the hype going until next week. Game's out on PS3 and 360 on Tuesday in the US and next Friday in the UK. Now, back to Murder She Wrote.
]]>IGN's gone live with a video preview of LA Noire, detailing how events outside the game's main story works. You'll be free to roam Los Angeles, with 40 unassigned cases around LA that you'll be able to attend to. Ongoing robberies, gunfights, car chases and more are all part of the CV. You can get the video below. LA Noire launches next week for PS3 and 360.
]]>L.A. Noire was developed in Australia, so it's only fitting that a venue Down Under has been chosen to showcase the game with a hands-on party the night before the game's official launch.
]]>L.A. Noire director and Team Bondi founder Brendan McNamara and Rockstar VP of development Jeronimo Barrera have stated in an interview that the L.A. Noire is a step towards creating a games which revolve around human drama, which may eventually pave the way for the developer to create a weapon-free game in the future.
]]>Rockstar's released the launch trailer for LA Noire ahead of its launch next week. Watch it below the break.
]]>L.A. Noire is out in a couple of weeks, and Rockstar is getting ready for launch by releasing some more exclusive images to fansites, as well as the first installment in its short story series.
]]>Rockstar has partnered with the LA Times to promote an interactive map tracing the 1947 crimes which inspired some of LA Noire's events.
]]>Rockstar has told Kotaku that L.A. Noire is so large, that the Xbox 360 version will span three discs.
]]>A a video featuring an interview with Team Bondi founder Brendan McNamara and production designer Simon Wood has the duo explaining how the team created the look of 1940s Los Angeles in L.A. Noire. Hint: the team did tons of research.
]]>Rockstar's announced the full array of Social Club features for LA Noire.
]]>Rockstar told attendees at the Tribecca Film Festival that it took inspiration from movies like Chinatown and L.A. Confidential as well as fiction fromJames Cain and Raymond Chandler when creating L.A. Noire.
]]>During a Q&A session at the Tribecca Film festival, Rockstar's art director Rob Nelson said L.A. Noire will allow players to skip parts of the game they are having trouble with.
]]>The LA Times has put up a piece on how Rockstar and Team Bondi were able to create 1940s Los Angeles for LA Noire. It explains how the Australian developer created the city's layout via 1930s era Works Progress Administration maps and topographical information from the US Geological Society. New screens of the game can be found at on the Rockstar site. There's also a new off-screen video showing the game at the Tribeca Film Festival below, via Kotaku.
LA Noire releases on May 17 in the US and May 20 in the UK for PS3 and 360.
]]>Rockstar has teased a new gameplay video for its violent crime thriller.
]]>There's nothing funnier, sometimes, than the descritpion of a game given by the ESRB, especially when it mentions the hair that grows around one's nether regions.
]]>In case the rampant desire oozing out of every games media outlet isn't enough to whet your L.A. Noire appetite, there's now an ad on TV. Don't rush off to dust the box, though - it's right here.
]]>Rockstar's just launched the third trailer for LA Noire. Get it below the break.
]]>Rockstar has released a new character profile for L.A. Noire, this time introducing Candy Edwards, a boxer's "friend" with something to hide.
]]>Rockstar's just confirmed that the third official trailer for LA Noire will release tomorrow.
]]>Rockstar has released various new screenshots of L.A. Noire to fansites across the net, and thanks to ScrawlFX, we have a few posted for you below.
]]>Heavy Rain creator David Cage has said Team Bondi's specially-developed Motion Scan technology is a "dead end", and that Quantic Dream's new technology is already more advanced.
]]>Rockstar has released a new Traffic desk case video for L.A. Noire called "A Slip of the Tongue".
]]>Rockstar has posted a new screen as well as information on L.A. Noire's jazz singer, Elsa Lichtmann.
]]>Rockstar's confirmed that LA Noire won't see a Collector's Edition when the game launches in two months time.
]]>Rockstar has released some more screenshots for L.A. Noire, showing off the movers and shakers from 1947.
]]>Rockstar's released a handful of new LA Noire screens and the dossier on character Stefan Bekoswky. Bekowsky is someone who's "highly regarded around the department," and a "a loyal friend and partner" to main character Cole Phelps. Get the lot below.
LA Noire releases on May 17 and May 20 for PS3 and 360 in the US and Europe.
]]>Rockstar's confirmed it's releasing LA Noire in Japan this summer for PS3 and 360. No exact date's been confirmed. It'll feature the English voiceovers with Japanese subs. And that's your lot. Andriasang has Japanese screens and video.
]]>LA Noire's second gameplay trailer has been released by Rockstar Games this evening.
]]>Rockstar's confirmed the second gameplay of LA Noire will release on Wednesday.
]]>Rockstar's released a brand new video of LA Noire and a case that's playable in the game if you pre-order it at GAME, known as The Naked City. The case revolves around a supposed suicide of a fashion model. But all is not it seems.
Watch the video after the break. LA Noire launches on May 17 in the US and May 20 for PS3 and 360 in the UK.
]]>Rockstar's lifted the embargo on two-hour playtest previews for upcoming Team Bondi title LA Noire. Going by these previews, the game's looking set to be amazing. But you already knew that, didn't you? Get the lot below.
LA Noire releases on May 17 in the US and May 20 in the UK for PS3 and 360. New screens here.
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