It might sound like a bit of an oxymoron, but the worst part about the original Hades is that it ended. A roguelite, with an ending? Ok, sure, you can keep doing runs as often as you like, but narratively everything just kind of ties itself up after you successfully do enough of them. I do really enjoy a good roguelike (or -lite), but I'm not someone that can play them forever - part of Hades' appeal is the way it builds its narrative. Back when I finished it, there was one thing I was hoping Supergiant would do as DLC, or perhaps an update, but it never materialised. But lucky me, though, as they've only gone and put it in Hades 2 instead.
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