It introduced one of the most interesting RPG battle systems outside the ‘golden era’ of Final Fantasy games. It had a soundtrack by Shoji Meguro inspired by both rock and metal from the 1980s, and hardcore dance and techno from the 90s. It had a mature, nihilistic story that drew from Gnosticism, Buddhism and other world philosophies. It presented cel-shaded graphics with style and confidence, and committed wholly to a minimalistic art style that has barely aged a day. It was the first Shin Megami Tensei (or MegaTen) game to release in Europe, and it remains one of the best games I’ve ever played.
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