After the terrible news of Microsoft deciding to shutter of a bunch of studios dropped back in May, we ended up getting a rare bit of positive 2024 games industry news, as PUBG publisher Krafton swooped in to buy the studio and the Hi-Fi Rush IP.
]]>After arriving back in all of our lives by showing off his latest project, god game Masters of Albion, at Gamescom Opening Night Live, veteran developer Peter Molyneux has now been asked what kinds of changes and evolutions he thinks the next few decades of gaming might see. His answer? More Hollywood adaptations and, well, AI.
]]>Finally some good news! Krafton Inc, the South Korean games company best known for its work on PUBG and The Callisto Protocol - has acquired Tango Gameworks and the award winning Hi-Fi Rush IP from Microsoft ahead of the studio's closure.
]]>Following Microsoft's shuttering of a bunch of studios last month, including Hi-Fi Rush developer Tango Gameworks and Redfall studio Arkane Austin, Xbox's execs have been asked a few times - as you'd hope - which that call was made. Matt Booty's the latest to talk about it with regards to Tango in particular, and his answer's an interesting one.
]]>Head of Xbox Phil Spencer has commented on the closure of studios like Arkane Austin and Tango Gameworks: "sometimes I have to make hard decisions."
]]>Another remaster of Halo: Combat Evolved looks to be in the works, and - close your eyes if you've attatched your happiness to a certain green brand in a rather unhealthy manner - could be in consideration for a release on PS5, in what would be a pretty noteworthy moment for a series that's long been considered one of Xbox's hallmark exclusives.
]]>The final patch for Hi-Fi Rush has been released by Tango Gameworks, taking care of the remaining issues players have experienced with the game Alex dubbed “one of the best game of 2023.”
]]>Following last week’s big news that Microsoft was shutting down several studios under its umbrella and all of the interesting things its executives have said since that point, folks have dusted off old documentary clips that they reckon illustrate some of the issues with how Xbox handles the studios it buys.
]]>Steam users have taken to the service to review bomb Tango Gameworks titles Hi-Fi Rush, The Evil Within, and The Evil Within 2 - but in a positive manner.
]]>This week's news of Microsoft shutting down several studios - including Tango Gameworks and Arkane Austin - has left an especially sour taste in the mouth of pretty much everybody. It's the latest entry into the acquisition fallout saga - which seems to be one of the biggest hits in the video game industry right now. Activision Blizzard's post-acquisition cuts, Embracer group ruthlessly gutting studios it's bought. It begs the question - why would CEOs even want to sell their studios to one of these massive companies right now?
]]>Head of Xbox, Matt Booty, expressed during an internal town hall meeting that the company wants "smaller games that give us prestige and awards". This comes following the closure of several Microsoft-owned developers including Tango Gameworks - which created a smaller award winning game last year.
]]>Microsoft is shutting down several studios under its umbrella, including Tango Gameworks (Hi-Fi Rush), Arkane Austin (Redfall), Alpha Dog Games (Mighty Doom) and Roundhouse Games. This news was broken to staff suddenly via an email sent by Matt Booty, the head of Xbox Game Studios.
]]>This week The Shiitake Show asks: what's the point of Xbox? That's not us being sarcastic or snide. It's a question that everyone in the industry, not least Microsoft themselves, needs to find an answer to. A conflicted, convoluted vision for the platform has left it struggling for an identity at the dawn of a future it is trying to forge for us all, one where the console itself no longer matters. And yet, Xbox still needs us to buy Xboxes. It's a tricky position to be in, compounded by the perception that Xbox doesn't have any compelling exclusives. Watch below.
]]>Have you been praying for a physical version of either Hi-Fi Rush or Pentiment? Maybe you're keen for both? Regardless of just how keen you are to spend some money on good ol' fashioned plastic game boxes, you won't have to wait long, as physical collectors editions of both games are going up for sale soon.
]]>Would you look at that, Dead Island 2 looks to have quietly rocked up on Xbox Game pass without an official announcement as of writing.
]]>As confirmed at today's Nintendo Direct, Grounded is making the leap from Xbox to Nintendo Switch on April 16, 2024.
]]>Nintendo is putting on its first Nintendo Direct of the year today, February 21, and you can can watch it with us!
]]>Hello there. It’s now been announced that we’re set for a Nintendo Direct tomorrow, February 21, so naturally a lot of people have reacted to that by turning expectant gazes towards Microsoft. Well, aside from fans of Hollow Knight: Silksong, who’re just contemplating what Vaas said in Far Cry 3.
]]>Update: In a official Xbox podcast featuring Phil Spencer, Matt Booty, and Sarah Bond, the trio stood by the companies' hardware, while stating that games built for Xbox will "also be able to be accessed any screen because of all the other investments we make."
]]>Following a bad week to be on Twitter if you’re not a fan of arguing with people about video game boxes, the big update on Xbox’s future plans that Phil Spencer mentioned now has a concrete time and date. It’s coming via a special edition of the Official Xbox Podcast. Yes.
]]>Following a bad day to be on Twitter if you’re not a fan of arguing with people about video game boxes, Xbox’s Phil Spencer has revealed that the console maker does plan on addressing the elephant in its room…via an update that you’ll have to wait until next week for.
]]>Are you sitting down? Good. Xbox is reportedly considering bringing Indiana Jones and the Great Circle and Starfield to PS5 down the line.
]]>Dataminers have gone to work on the Hi-Fi Rush Anniversary update, and have pulled out several rad T-shirt designs out from the files. However, while the cosmetics are a welcome addition, a select few appear to point to the rumoured Nintendo Switch and PS5 ports being more than just hearsay.
]]>There are some heavy rumours floating around that suggest VG247's own Game of the Year, Hi-Fi Rush, could be making the jump from Xbox to Nintendo Switch.
]]>It’s common to hear 2023 referred to as one of the best years we’ve had in a while when it comes to the quality of video games consistently releasing throughout the year. But I’d like to argue that it’s also the year many B games established themselves as more than just the stuff you skip past when you’re looking at the calendar.
]]>Reasons why Hi-Fi Rush is GOTY by Connor aged 25:
]]>This one's a bit of a cheat for me because I actually did play Ghostwire: Tokyo when it released in 2022; I played lots of it, in fact, and absolutely did put it on my formally submitted, finger-on-the-pulse GOTY list last year. But nevertheless it's been as much a 2023 game for me personally as it was a 2022 game, and so I couldn't fairly do a round-up of my year in games without it.
]]>The Epic Games Store has confirmed next week's free games, one of which is the very seasonally appropriate The Evil Within.
]]>If you missed out on last year's Ghostwire: Tokyo, and have considered trying it out, now's the best time because you can pick it up for the price of free.
]]>Ghostwire: Tokyo may have met with a muted reception when it launched last year, but that hasn't stopped 6 million players from venturing out into the haunted streets of Shibuya to shoot some spooks with their finger-guns. This is according to a recent post on the playGhostwire Twitter account, which on Friday released a piece of special celebratory artwork to commemorate the milestone:
]]>Hi-Fi Rush is brilliant. That's our review. Consider it a brief follow up to our initial impressions piece from earlier this year. Back then, Alex Donaldson stated it could be one of the best games of the year. Months later... he's still right.
]]>Ghostwire: Tokyo is now available to purchase for Xbox Series X/S, and if you’re an Xbox Game Pass subscriber, you can give Tango Gameworks ghoulish title a try for free. In addition, the game is also playable via PlayStation Plus, and an all-new Spider’s Thread update is now available for the game.
]]>Bethesda Softworks and Tango Gameworks will release a free update to the supernatural action game Ghostwire: Tokyo on April 12. This will coincide with the release of the game on Xbox Series X/S.
]]>In an internal email sent to ZeniMax employees and shared by TrueAchievements, it has come to light that Shinji Mikami is reportedly leaving Tango Gameworks.
]]>Welcome to VG247's Best Games Ever Podcast: Episode 38 - The best game you'd never believe was from that developer.
]]>This article was originally published on January 26, 2023 – very shortly after Hi-Fi Rush was launched on Xbox Game Pass, after no prior marketing or advertising from Xbox or Bethesda. It was a breath of fresh air; something wholly unexpected that made critics and consumers alike prick up their ears and take notice of Tango Gameworks once more. The studio was previously known for horror games, and the occult-fuelled shooter, Ghostwire Tokyo.
]]>The latest game from Tango Gameworks is a rhythm-action game titled Hi-Fi Rush, and it's out today on PC and Xbox Series X/S.
]]>A new title from Tango Gameworks is in development, and Microsoft plans to announce it tomorrow during its developer showcase, according to a report. It has, however, leaked ahead of time.
]]>Amazon has announced the six games you will get this month through Games with Prime.
]]>There's no greater fantasy in all of gaming than the best open-world games. Leading your character on an intrepid adventure that's wholly your own, exploring where you want to explore and making a memorable journey of the things you find is one of the most satisfying experiences you can have.
]]>Halloween is right around the corner, and I don’t know about any of you, but it’s definitely one of my favourite holidays of the year. Mainly because, unlike Christmas (in which I rarely get to relax, let alone boot up a game), it’s the perfect excuse for me to kick back and chill out with my favourite genre of game, and that’s horror.
]]>Despite launching way back in 2020, it was arguably 2023 when the PS5 finally came into its own. It was always a good console, but 2023 was the first year when you could potentially just buy a PS5 without waiting in a digital queue and pouncing like an eBay sniper for even the most legitimate of purchases.
]]>If you’re looking to scare yourself silly with some of the best horror games of all time, then you’re in the right place. Halloween has been and gone, but it's always an appropriate time to get cosy and play something spine-tingling. Whether you’re looking to lose sleep for fear of what lurks in the shadows, or you simply want some fear-fuelled laughs, there are an abundance of tremendously terrifying video games out there to try.
]]>Ghostwire: Tokyo’s exploration loop is a brilliantly elaborate conceptual pun. It is this game’s version of the ‘Tower Unfogs Map’ mechanic popularised by Assassin’s Creed. Here, instead of climbing stuff and checking your watch as the camera whips around some murderous aristocrat holding an unlikely pose atop the Bastille (or whatever), you cleanse Torii gates of demonic influence, which rather usefully clears the streets of literal fog. I’m not sure if it’s intended to be funny, but regardless, it’s a smirk-worthy meta-twist on a now ubi-quitous gaming trope that can be found everywhere from Zelda to Mad Max.
]]>Head to this marker, kill all the enemies that spawn, uncover more of the map, head to one of the new markers that just popped up, talk to an NPC, go to the next waypoint, fight some more enemies, go back to the quest giver, get your reward. Rinse and repeat. Break down Ghostwire: Tokyo to its basic gameplay fundamentals and you have an open world game as formulaic as they come.
]]>Sometimes a game just has a good vibe. It might be one aspect of said game – the art style or in-game world – that really lifts it above everything else, or it could just be that everything bundled together into one package is an exceptionally enjoyable time. In Ghostwire: Tokyo, the vibes are immaculate.
]]>Ghostwire: Tokyo on PC will support DLSS, FSR, and ray tracing, which is good news for those looking to experience a lovely rain-soaked, neon-lit version of the big city.
]]>Ghostwire: Tokyo is weird. Tango Gamesworks’ latest has you racing all over Shibuya, battling demonic Yokai by sending energy flying out of your hands, worming your way through possessed houses, interacting with dogs and cats by reading their thoughts, and going on a hunt for a tanuki’s mates who came to Tokyo to see the sights for the day.
]]>We’ve seen games tackle real-life locations before – GTA 5 took a decent swing at California, Watch Dogs: Legion accurately portrayed how grey and messy London actually is, and Sleeping Dogs got the bustle of Hong Kong just right – but there’s something about Tango Gameworks’ version of Tokyo that is on another plane entirely. And it might be the astral plane.
]]>Shinji Mikami – who you may well know as the veteran game developer behind such classics as Resident Evil, God Hand, Vanquish, Dino Crisis and more besides – still wants to make 'one more game'. Just don't expect it to come any time soon.
]]>It’s impossible to separate Tango Gameworks from Shinji Mikami. The Tokyo-based studio employs legions of developers, but the Resident Evil co-creator is still firmly recognisable as the face of Tango Gameworks, well over a decade after departing Capcom to found the studio.
]]>A release date has been provided for Tango Gameworks' Ghostwire: Tokyo.
]]>During the PlayStation Showcase livestream, Tango Gameworks revealed a new glimpse of Ghostwire: Tokyo through a trailer that stars the antagonist Hannya.
]]>Ghostwire: Tokyo will no longer be released this year.
]]>Former Tango Gameworks lead designer Ikumi Nakamura has set up her own independent studio.
]]>It looks like future Bethesda titles will indeed be exclusive to "platforms where Game Pass exists," according to Xbox boss Phil Spencer.
]]>This article first appeared on USgamer, a partner publication of VG247. Some content, such as this article, has been migrated to VG247 for posterity after USgamer's closure - but it has not been edited or further vetted by the VG247 team.
]]>Tango Gameworks founder and CEO Shinji Mikami recently made an incredibly important announcement: You can pet the dog in Ghostwire: Tokyo.
]]>Ikumi Nakamura, whom you may remember from her adorable stage presentation at Bethesda's E3 2019 showcase, is no longer with the company.
]]>Tango Gameworks, developer of The Evil Within 2, has outlined what players can expect from the game's three difficulty options.
]]>The Evil Within 2 is one day away, let's find out if we're looking at a horror classic or just another spooky shooter.
]]>This article first appeared on USgamer, a partner publication of VG247. Some content, such as this article, has been migrated to VG247 for posterity after USgamer's closure - but it has not been edited or further vetted by the VG247 team.
]]>Shinji Mikami is best known for Resident Evil 4's action, but his latest has way more going on than that.
]]>Sebastian Castellanos won't always go it alone in The Evil Within 2.
]]>The Guardian in The Evil Within 2 is a menace and then some.
]]>Here's a new video for The Evil Within 2 to enjoy, just in time for the lunch hour.
]]>The first time anyone outside of E3 2017 attendees gets to see gameplay from The Evil Within 2 is now, but sadly it's only through these small snippets of footage.
]]>Reddit may have accidentally revealed The Evil Within 2 ahead of Bethesda's press briefing.
]]>The Evil Within has been patched with a much-requested feature.
]]>Part 2 of Juli Kidman’s adventure in The Evil Within will arrive next month with the release of The Consequence.
]]>Bethesda is streaming gameplay footage from The Assignment, the first DLC drop for The Evil Within.
]]>We should be hearing some news about the DLC episodes of The Evil Within soon, according to publisher Bethesda.
]]>If you didn't manage to finish The Evil Within before time (or fear) snatched it away from you, here's a handy synopsis in the form of a movie. Come on, it's Thanksgiving - you have two hours to spare.
]]>The Evil Within has produced a demo that lets you sample the game's first three chapters for free.
]]>The Evil Within has allowed advanced PC users to switch off the black bars since launch, but an update has made it much easier to do so.
]]>The Evil Within is still censored in Japan, even after applying the "Gore Mode" DLC.
]]>The Evil Within is not the smoothest-running game on any system, PlayStation 4 included. It was, however, running much worse than that prior to applying the day one patch.
]]>This article first appeared on USgamer, a partner publication of VG247. Some content, such as this article, has been migrated to VG247 for posterity after USgamer's closure - but it has not been edited or further vetted by the VG247 team.
]]>The Evil Within has its fair share of gore, dismemberment and scares, but this glitch takes that to a whole new level.
]]>The Evil Within is a game you've waited nine years for. Brenna finds a lot for old school survival horror fans to love.
]]>The Evil Within is only the latest survival horror from genre master Shinji Mikami, and includes at least one nod to his first effort.
]]>Poor controls, a sloppy camera and dreadful acting. The Evil Within is an old-school horror game that wouldn't have been out of place on the PS2, says Matt Martin.
]]>The Evil Within marks the return of acclaimed genre master Shinji Mikami to old-school survival horror. How did it go down with critics?
]]>The Evil Within offers PC players a suite of debug commands allowing them to bypass the 30 fps lock - and cheat.
]]>The Evil Within has been censored in Japan, but players can opt in to "gore mode" with DLC. Here's how the two versions stack up.
]]>A new video for Tango Gameworks' upcoming horror title, The Evil Within, has been released explaining how various tactics can help you survive.
]]>The PC port of The Evil Within will be locked at 30 frames-per-second, just like the console version, Bethesda has confirmed.
]]>Following on from last week's recommended specs, The Evil Within publisher Bethesda has released the minimum requirements your PC will need, to be able run the game.
]]>The Evil Within releases in a couple of weeks, and Bethesda wants to take you behind-the-scenes once more so you can get a taste of what awaits you.
]]>The Evil Within will be the recipient of not one, but two Limited Edition PlayStation 4 bundles in Japan, both with the awesome local title 'PsychoBreak' engraved on them.
]]>The Evil Within's released date is slowly approaching and Bethesda has released the recommended specs that your PC should have, if you want to play the upcoming game by Shinji Mikami.
]]>The Evil Within is out next month and Bethesda takes you behind-the-scenes of the game's development these three new web series videos.
]]>Resident Evil: Revelations 2 and The Evil Within were both showcased prominently at Tokyo Game Show 2014. Brenna reports on the return of old school horror.
]]>The Evil Within has received a new trailer out of the Tokyo Game Show, currently underway.
]]>GAME UK is hosting a lock-in at 48 of its stores where attendees will be able to play The Evil Within before it is released.
]]>Horror fans in Europe itching to try The Evil Within will be pleased to know the game will release earlier than planned.
]]>The cast lending their voices to The Evil Within may be familiar to those who watch Dexcter and Hell on Wheels.
]]>It looks as though you will spend anywhere from 15 to 20 hours playing Shinji Mikami's The Evil Within.
]]>The Evil Within has a new release date and it's not a delay. Throw a parade!
]]>The Evil Within is censored in Japan, and the only for gamers across the country to see the Western unedited edition is to download DLC.
]]>