If you were bummed Daybreak Game Company had cancelled EverQuest Next, you might also be a bit down in the dumps over the latest game closure.
]]>Daybreak Games, which purchased Sony Online Entertainment, has cancelled EverQuest Next.
]]>This article first appeared on USgamer, a partner publication of VG247. Some content, such as this article, has been migrated to VG247 for posterity after USgamer's closure - but it has not been edited or further vetted by the VG247 team.
]]>In the video below, the EverQuest Next development team discuss the upcoming MMORPG's AI and "a life of consequence."
]]>Three new classes were announce at SOE Live for EverQuest Next along with information on combat changes.
]]>EverQuest Landmark has arrived on Steam Early Access, thanks to Sony Online Entertainment, but as it's in closed beta you probably can't play it yet (unless you're lucky enough to have access of course). Still, here's a look at what's new and on the horizon for Landmark.
]]>SOE has released a Landmark video discussing the latest milestone in the sandbox title's closed beta. Landmark is a worldbuilder which will eventually supply assets for use in the MMORPG EverQuest Next.
]]>Landmark has been updated with a new tool upgrading system which comes with a new template interface. There's also a claim gallery.
]]>SOE Live 2014 registration is now open for those who wish to purchase passes to the 14th annual community fan event. It takes place at Planet Hollywood Resort & Casino in Las Vegas August 14-17.
]]>EverQuest Next development director David Georgeson has stressed that gamers should want all of their MMOs to be free in a new interview. His belief is that free-to-play models force developers to raise the quality of their products.
]]>EverQuest Next developer Sony Online Entertainment has expressed a desire to work with VR by way of Sony's Project Morpheus headset. Whether or not this means virtual reality is coming to the new MMO remains to be seen, but EverQuest's development director David Georgeson sure sounds keen.
]]>EverQuest Next Landmark will henceforth be known only as Landmark, according to director of development Dave Georgeson. Speaking in a producer's letter on the SOE forums, Georgeson said having EverQuest attached to the game "implies a fantasy game, and removing EverQuest Next seemed the best." All the details of the games are still the same, Landmark is still being used to build EverQuest Next and areas dedicated to EQN will still be applied. It's just a name change. Landmark's beta started yesterday.
]]>EverQuest Next Landmark closed beta testing will start next week on March 26, Sony Online Entertainment has announced.
]]>EverQuest Next Landmark will be included in Sony Online Entertainment's All-Access program, but it won't be added until after the program's release on April 16.
]]>EverQuest Next Landmark will go into closed beta on or before March 31, and a new developer video details franchise details coming soon, and social features are coming with the previously confirmed PlayStation 4 version of the game.
]]>Composer Jeremy Soule, known for creating game music for titles such as The Elder Scrolls and Guild Wars, has signed an exclusivity deal with SOE to create music for EverQuest Next and EverQuest Next Landmark.
]]>EverQuest Next Landmark's proposed business strategy has been laid out by director of development, Dave Georgeson, who took to the SOE forums to outline five phases of the plan.
]]>Sony Online Entertainment boss John Smedley has said the publisher wants to move away from a content-driven model to more sandbox-style games, where player-created, emergent experience rule.
]]>EverQuest Next Landmark will give potential creators plenty of tools and resources to build with and on. The latest environment to be introduced is the desert; have a look and start plotting your caves, temples and oases now.
]]>EverQuest Next Landmark goes into Alpha starting today with Founder's Pack purchasers able to access the tester. Those who purchased the pack at either Explorer or Trailblazer level can dive right in, providing their system meets the updated system requirements. RPS as well as Shacknews and TenTonHammer have played around in it. You can read each site's respective thoughts on it through the links. Everquest Next will be released on both PC and PlayStation 4 at some point.
]]>While SOE is still being evasive over when the EverQuest Next Landmark Alpha test will start - is it this month? next month? Stardate [-28] 09855.00? - it has seen fit to release the system specs so you'll know ahead of time if your rig can handle it or not. For VR aficionados, there are plans in place to support Oculus Rift as well.
]]>EverQuest Next is coming to PlayStation 4, Sony Online Entertainment's John Smedley has confirmed along with the new PlanetSide 2 will be released during the first half of the year.
]]>EverQuest is celebrating a major anniversary this year, and to celebrate, there's loads of new content coming to EverQuest and EverQuest 2, as well as the alpha release of Everquest Next, the long awaited third entry in the MMO series. You can read about the new EverQuest content if you like, or you could hit the break and see video previews narrated by the games' respective producers - with a bonus look at EverQuest Next.
]]>EverQuest and EverQuest 2 players have a quite a bit to look forward to starting today with EQ's Call of the Forsaken: Hate Rising update.
]]>EverQuest Next Landmark producer Terry Michaels is featured in a new video discussing the game's alpha, which he said is coming soon. He also discusses the recent Twitch stream which details the claim system.
]]>EverQuest Next Landmark's associate producer Eric Smith and the game's lead building and UI designer Jake Sones are featured in the developer video posted below. In it, the duo show off the advanced building tools in the sandbox title as well as the selection tool, line tool, and more. Alpha sign-ups are through here, and SOE teased last month that the tester could possibly start sometime in late January.
]]>SOE has released a new video for EverQyest Landmark. It basically gives you the rundown on what the game encompasses. Watch it below. You can still sign up for alpha access through here. Thanks, Erthazus.
]]>Three new classes for EverQuest Next have been announced: the Beast Lord, Cleric and Necromancer. This bring the class total to eight when you include: Blademaster, Rogue, Tempest, Warrior and Wizard. In all there will be 40 classes. The news was announced as part of a feature in the latest issue of PC Gamer, which details each of the three aforementioned newcomers along with the Tempest. EQN will be free-to-play and ties into EverQuest Next Landmark. Neither have been dated. Thanks, Massively.
]]>EverQuest Next Landmark was shown off during an SOE livestream on Twitch a few days ago, and if you missed out on it like I did, you can rewatch it below. In it, director of development Dave Georgeson, community manager Colette Murphy, and senior producer Terry Michaels chat about the Landmark Founder's Packs and show off the building tools as associate producer Eric Smith constructs a castle live in-game. The free-to-play title ties into EverQuest Next and neither have been dated.
]]>EverQuest Next Landmark has a new developer diary available in which Sony Online Entertainment discusses some of the tools and materials players will be using to create their own additions to EverQuest Next.
]]>EverQuest Next Landmark will be handled by Sony Online Entertainment in all regions, which mean those in Europe will not have to go through Prosiebensat.1 to play the game or its beta. Here's the quote: "We are delivering an entirely new and unique approach to MMO game design and development with EverQuest Next Landmark, and given that SOE’s Player Studio program is one of the cornerstones of EverQuest Next Landmark, SOE will directly manage EQNL and Player Studio for all regions." Beta sign ups for Landmark are through here.
]]>EverQuest Landmark pre-alpha shots of a keep built using the game's voxel tools have been posted by the game's director of development David Georgeson on Twitter. The free-to-play title ties into EverQuest Next and the games will share the same combat system mechanics and emergent AI system -only the latter may not be used in the same manner in Landmark. Combat won’t be available in Landmark at launch but till be released soon afterward. EverQuest Next and the free-to-play Landmark have not been dated. Shots are below. Thanks, Erthazus.
]]>EverQuest Next Landmark director Dave Georgeson has said the combat system in the game will contain the same mechanics as EverQuest Next. Speaking in an interview with Forbes, Georgeson said both will also share the emergent AI system built into EQ Next, only it may not be used in the same manner in Landmark. "EverQuest Next is more of a focused narrative with story arcs and rallying calls, [and] emergent AI pushing things around," he said. "Landmark is very much an exploration in creativity and making things that are cool to show off to other players."
]]>Sony Online Entertainment sent over a couple of new EverQuest Next videos today, apparently in celebration of PAX this weekend. See the "heroic movement" in action, admire environmental creation in fast forward, and check out a few images of dwarf character design, too.
]]>Characters created for world-builder EverQuest Next - Landmark can be imported into MMORPG EverQuest Next when it launches further down the track.
]]>EverQuest Next screenshots and developmental videos have been released showing before and afters of the Feerrott Elf Ruins, Ashfang Terraform, and Ashfang Ogre. Enjoy below.
]]>EverQuest Next developer Sony Online Entertainment has stressed that while it is laser-focused on bringing the game to PC in the first instance that its experience with PS4 doesn't rule out the possibility of a console port down the line.
]]>SOE has confirmed that the holy trinity will not be a factor in EverQuest Next, since the game is moving away from your traditional form of MMO combat.
]]>EverQuest Next's first developer diary, Inside the Black Box, gives a look at the work-in-progress MMO and a peek at the tools you could be using quite soon.
]]>EverQuest Next blew up at SoE Live in Las Vegas this weekend, and we're still sorting through the fallout. Today's best rubble find is the first five revealed classes.
]]>EverQuest Next was announced during SOE Live yesterday, and while currently only slated for PC, it may eventually make its way onto PS4.
]]>Sony Online Entertainment has announced its vision for the "future of online games" with EverQuest Next.
]]>Sony Online Entertainment has announced EverQuest Next - Landmark which is set to be released later this year before EverQuest Next releases.
]]>Sony Online Entertainment's annual event SoE Live is happening right now; watch the major presentation live right here.
]]>EverQuest Next developer Sony Online Entertainment will unveil the next instalment of the series at the studio's SOE Live 2013 event this weekend.
]]>EverQuest franchise diector Dave Georgeson has confirmed on Twitter that the next EverQuest game is officially titled EverQuest Next. The game was announced under the same moniker way back in 2010, but it was described as a working title only. We've heard very little since, although Massively reports development was completely rebooted at least once, so don't hold your breath; that said, there are hints we may see it this year.
]]>SOE has released a new statement regarding its deal with ProSiebenSat.1 Games in Europe, and said it's "working on a plan to keep our communities together."
]]>SOE's director of global community relations, Linda "Brasse" Carlson, has responded to various concerns over the possible EU publishing switch of eight MMOs, which would have ProSiebenSat.1 and Alaplaya handling the titles in Europe.
]]>SOE has announced details - although scant - on its new MMO in development at its annual Fan Faire event in Las Vegas.
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