Darksiders, the slightly edgy take on the Zelda format, is getting a brand new game though don't expect much from it just yet.
]]>Darksiders is turning 14 today, which is messed up! I remember crashing at a friend's house while he was playing it when I was 13, back before live services, Deliveroo, and self-assessment tax returns ruined my life. Sitting here now, a sizable serving of whatever Vigil Games was cooking is exactly what I'm craving.
]]>Vigil Games co-founder David Adams has formed a new Austin, Texas studio called Gunfire Games, and he has taken a few former Crytek USA staffers with him.
]]>Crytek USA, which is made up of Vigil team members Crytek picked up during the THQ auction, is working with the main development team of Ryse: Son of Rome. This is according to producer Mike Read, speaking with Siliconera. Crytek USA, which consists of around 30 staffers, is also working on its own "things," but Read wasn't able to offer up any information on to what it could be. Ryse: Son of Rome is an Xbox One exclusive slated for release in November.
]]>Although Crytek is not interested in making a new Darksiders game, they did pick up a number of developer Vigil's staff members to form the studio Crytek USA studio when all that stuff with THQ went down. And now they're looking to buy the rights to the franchise, because, well, if somebody is going to have them it might as well be the people who made it.
]]>Crytek CEO Cevat Yerli has shed new light on the deal it struck with Darksiders developer Vigil developer games, and has expressed surprise that nobody bid on the studio during last months THQ auction. Although the team is free to pursue any project they wish - as the newly re-branded Crytek USA - Darksiders 3 will not be its first project.
]]>Former THQ president Jason Rubin has said the firm has "every chance to survive had it not made massive mistakes."
]]>Crytek has established a new development studio in Austin, Texas, with some former Vigil Games employees finding a new home with the German-owned firm.
]]>THQ president Jason Rubin has said the firm's remaining assets, which include its back catalog of titles, are to be sold off "in the coming weeks" as part of the Chapter 11 process. Meanwhile, the firm's former president, Danny Bilson has commented on the sale of THQ's IP and studios.
]]>THQ has confirmed it's sold "substantially all of the assets" to a "stalking horse bidder," affiliates of Clearlake Capital Group.
]]>Darksiders 2 receives its third major DLC pack this week in the form of The Demon Lord Belial.
]]>Darksiders 2 developer Vigil Games has lost another key developer, the studio's co-founder Joe Madureira, after seven years of service.
]]>Darksiders 2 developer Vigil Games has revealed a new image for the game, along with a tease that could point to incoming new DLC. Check out the shot below.
]]>THQ has detailed the extra goodies packed into the Wii U version of Darksiders 2.
]]>Argul’s Tomb, the first downloadable content pack for Darksiders 2, will be available to download later this month on PC, PSN, and XBL THQ has announced.
]]>Darksiders 2 will make full use of the Wii U's Game Pad and Nintendo Network readiness.
]]>Darksiders 2 will contain five hours of additional content when it releases on Wii U during the console's launch window, THQ has announced.
]]>Darksiders 2 has been patched on PlayStation 3 to remove a number of frustrating bugs and crashes. The update should be automatically applied next time you fire up the game while connected to the PlayStation network, so if you stepped away from the game over a glitch then it is time to head on back. Full patch details through the break.
]]>Darksiders 2 has received its official Wii U pack shot, if that's your sort of thing. No release date has been given by Vigil or THQ.
]]>A patch for Darksiders 2 on PC and console is in the works at Vigil Games.
]]>Darksiders 2 on PC is missing a few options which are part and parcel with most PC games, according to those who've picked it up. Fortunately, Vigil is aware of the issue and doing what it can to fix the option issue as well as reported glitching issues.
]]>Darksiders 2 user interface designer Xander Davis has denounced Vigil Games and THQ for failing to credit staff who made significant contributions to the action RPG sequel.
]]>Darksiders 2 players will discover all sorts of ways to combine Death's moves which aren't listed in the instructional manual; a conscious design decision by Vigil.
]]>If you have cable or whatever other international magic is required to watch Metalocalypse as it airs, tune in this Friday to check out an appearance from Darksiders 2's Death. MTV Multiplayer reports Death will appear in a two-minute promo as part of a marathon special airing on the Cartoon Network's Adult Swim. Darksiders 2 is out now in the US and arrives on PC, PlayStation 3 and Xbox 360 in Europe next week. A Wii U version is expected later on.
]]>Darksiders 2 is out this week in the States, kicking off the pre-holiday rush of game releases. Has THQ got a winner on its hands? Dave Cook rides with Death to find out.
]]>Darksiders 2 contains literally thousands of pieces of armour and weaponry. Here's how to get it, judge it, and revel in it.
]]>Vigil has gone into more depth on Darksiders II's Crucible Mode, the arena survival challenge with 100 stages in total.
]]>Darksiders 2 is the recipient of a new video, in which Death himself explains why he has embarked upon his quest, and "who should steer clear of his path." We won't argue with him, whatever his reasons. The video, posted below, is the final pre-release gameplay trailer for the game, as Darksider 2 releases on PC, PS3 and Xbox 360 next week. The Wii U version is expected sometime after the console's release.
]]>THQ has released the Darksiders II TV commercial to the masses. It shows Death bearing witness to the Apocalypse, and people running and screaming as would be the norm when fire starts raining from the sky. Watch it below. Game's out in a couple of weeks.
]]>Darksiders is the game of the month on shopTHQ, and you can pick it up on PC for just £4. If you don't have it already, that's right cheap, plus it will help you earn goodies for Darksiders II when it releases in a couple of weeks.
]]>Still have your old saves from Darksiders? Good for you for hanging onto them, because they unlock two in-game items in Darksiders II: the Pauldron of the Horsemen and the Chaos Fang. The first is a level 5 piece of armor which boosts Death's stats and crit damage, while the other is a level 1 scythe which also boosts Death's crit damage, and overall damage. The in-game item unlocks are based on unlocked Achievements. Darksiders II is out on PC, PS3, and Xbox 360 in just a couple of weeks.
]]>Darksiders II lead developer Haydn Dalton's made it clear that the future of the franchise depends on how well its upcoming game performs commercially.
]]>At four times the size of the first game, Darksiders II is big enough to make the most committed gamer break out in a bit of a sweat. Don't be daunted; a little bird is here to help you find your way.
]]>Lead designer Haydn Dalton has said that if Darksiders II sells well enough to justify another sequel, Vigil will probably aim for a tighter, busier game world.
]]>A job listing from Vigil Games notes the firm is looking for a senior programmer with FPS experience. Among the many qualifications listed is the prerequisite that the applicant be "an avid FPS gamer with strong interest in pushing the genre forward creatively."
]]>The Four Horsemen of the Apocalypse, riding out together on co-op adventures? Yes, Darksiders developer Vigil thought that would be pretty neat, too.
]]>THQ has released the first all-gameplay trailer for Darksiders II, showing the Crowfather setting the stage where "the fate of mankind may be determined by the actions of the most feared horseman of the apocalypse." That would be Death, obviously. Vigil has also released the PC specs for the game, which are posted below (thanks, Edo) along with the trailer.
]]>American and Canadian iOS users have the chance to score a trip to the Yucatan Peninsula, by downloading Darksiders II: Soul Harvest. The location-based app lets you check in at various locations - Best Buy's net bonus points - and harvest the souls of everyone who preceded you. The Yucatan boasts plenty of attractions including the seat of Mayan civilization and the border of the Chicxculub crater, a top pick for the landing zone of the asteroid that caused the mass extinction of dinosaurs. Because apocalypse, I guess? Grab the app here. Darksiders II launches on PC, PlayStation 3 and Xbox 360 in August.
]]>THQ has released the fourth, and final installment of the Darksiders II "Behind the Mask" series. In it, Vigil discusses skill trees, magic, and "nearly limitless loot, mixed with fast-paced combat." Darksiders II is out on PC, PS3 and Xbox 360 in August, with a Wii U version coming sometime after the console releases.
]]>Gamespot's published a Comic-Con video interview with Vigil artist Joe Madureira, showing off plenty of new footage of Darksiders II. The chat focuses specifically on how the game grew from initial concept art, and how the developer wanted to create a "huge sense of scale" for the player. Looking better all the time. Darksiders II releases for PC, PS3 and 360 in August.
]]>Those who pre-ordered Darksiders 2 through GAME Australia before the retail chain shuttered were offered an exclusive piece of DLC - and can still get it.
]]>THQ's put out an extended version of the Darksiders 2 Last Serrmon live-action short, as you can see below. It's about a minute longer than the original. The game releases on August 14 in the US for PC, PlayStation 3 and Xbox 360. Thanks, G4.
]]>THQ has released a behind-the scenes look at the live-action Darksiders II vidoe, The Last Sermon. Watch it below. Darksiders II is out in August on PC, PS3 and Xbox 360. A Wii U version is expected around the console’s launch.
]]>THQ has sweetened the pre-order deal for Darksiders II Limited Edition - if you pre-order it through the THQ store and you live in North America.
]]>THQ has released a brand new live-action trailer for Darksiders 2 titled 'The Last Sermon'. The trailer shows a priest chanting a ritual as Death makes an entry into this world, beforefighting thousands of evil minions. Darksiders 2 releases on August 14 in the US for PC, PlayStation 3 and Xbox 360. You can watch the trailer after the break.
]]>New THQ head Jason Rubin has pushed back on reports of a question mark over the future of Darksiders, issuing a statement saying he's "incredibly excited" about both Vigil and the franchise.
]]>Nintendo won't let Vigil boast about the fun it's having with the Wii U version of Darksiders II until after E3.
]]>Vigil has said graphics in the Wii U version of Darksiders II will be "at least as good" as PS3 and Xbox 360.
]]>Darksiders II will last over 25 hours when playing it on the "critical path," Vigil creative manager Jeremy Greiner has told VG247.
]]>Darksiders II has more in common with Diablo than War's original adventure, but it took a sequel to add in the looting and RPG elements Vigil wanted to include from the off.
]]>THQ has released part two of its Death Strikes video series for Darksiders II. The CGI video is below. Game's out August 14 in the US.
]]>THQ will release the Collector's Edition of Darksiders II in Europe which includes the contents of the Limited Edition, plus a life-sized replica Death Mask with stand. It also comes with the Shadow of Death armour and a scythe set with enhanced stats, a digital copy of the soundtrack and a hard cover art book. A code to download the first single-player DLC pack for the game known as Argul’s Tomb will be included as part of the Limited Edition contents. It will run you £79.99 and was announced for the US back in March for $99. Game's out in August on PC, PS3 and Xbox 360. A Wii U version is expected around the console's launch.
]]>The third video in the Behind the Mask series for Darksiders II has been released. It focuses on the game's storyline. Watch it below courtesy of Gamespot. Darksiders 2 is expected on PC, PS3 and Xbox 360 in August, with a Wii U version in the cards as well.
]]>This trailer is in German because the First Edition version of Darksiders 2 is too fancy for English-speaking territories to handle.
]]>THQ's released new 360 avatar gear for Darksiders II. Gear includes Reaper Armor for 400 MS points, with other items ranging from 80-400 MS points. A free T-shirt designed by Joe Madureira will also be offered if you like the game's Facebook page.
]]>THQ's announced Darksiders II will now release in August, delaying it from its previous June slot.
]]>Vigil Games scaled down its ambitions for Darksiders II by around one fifth.
]]>THQ boss Danny Bilson said Darksiders II is on track for an expected June release, but if it weren't, the publisher would delay it in a heartbeat.
]]>THQ has announced Warhammer 40,000: Dark Millennium Online is no longer an MMO, and the titles will be "refocused" as "an immersive single-player and online multiplayer experience with robust digital content, and engaging community features." The resulting change has led to lay-offs at Vigil and Relic.
]]>"Darksiders was a huge risk because it was an old game in a new shell for us and for THQ because it’s a new studio, nobody there had made a console game before and it was a new IP. On paper, to be honest I don’t know why THQ went for it. I mean, the tech demo really nailed it, but I think any other publisher would just say ‘No way, but more power to you’, but they did. Then the game itself was a risk – we’re talking about a game that has an almost old-generation mentality where we’re willing to challenge you and not spoonfeed you the whole time. We had a strong tech demo and it looked really good, plus we had an engine. We created that engine, so I’m sure that if Darksiders had failed, there’d still be that engine there that’s worth pursuing." - Vigil Games' Jay Fitzloff to MCV on the riskiness of Darksiders.
]]>The hardware for Wii U is currently "on par" with that of PS3 or 360, Darksiders II director Marvin Donald has said.
]]>The Wii U version of Darksiders II will release as one of the system's launch titles, Vigil's Hayden Dalton has told Digital Spy.
]]>VG247 video editor Sam Clay went to Holland to see Darksiders II and came back some amazing HD gameplay and an interview with the art director. It's hotter than Hell: head inside to see what happened when Death did the 'Dam.
]]>New Darksiders II shots have released following a new showing of the Vigil action title at the Xbox Showcase in San Francisco last week. One of the summer's big hits is still looking in fine form, and remains one to watch. Get the screens below the break.
It's out June 26 in the US and on June 29 in the UK for PS3, 360 and PC.
]]>THQ has announced Danish composer Jesper Kyd whose previous efforts include Assassin’s Creed and the Hitman series, will provide the original score for Darksiders II.
]]>Darksiders II features skill trees and corpse-looting. Seriously. We got to see it last week in San Francisco: read and believe. THQ's released a new trailer as it's so happy to be publishing the Vigil sequel, showing off Death's history in all its deathliness. Watch it below.
]]>Vigil Games knows what worked in Darksiders, and is looking to give players that and much, much more in the sequel. Ready for Death? Taylor Cocke met the Reaper in San Francisco last week.
]]>In Darksiders 2, Death's weapon of choice is a scythe - but he has plenty of alternate options.
]]>While THQ's lofty goals may have proven too great a stretch, sequels to Metro 2033 and Darksiders are two of 2012's most anticipated core titles. Patrick Garratt looks at the potential of the classic originals.
]]>AGB's posted nine new shots of Darksiders 2. The shots of Death preface the Vigil action sequel's launch later this year, which looks set to be all kinds of awesome. Get them at the link.
]]>If you weren't tuned into the VGAs this weekend, you might have missed this new Darksiders 2 trailer, which aired during a commercial break. Blood, drama and lovingly realised living skeletons through the break.
]]>Although the developer was nervous about the new hardware at first, Vigil's Darksiders 2 Wii U demo took three programmers just five weeks to create.
]]>Just as Death is the grimmer, darker brother of War, Darksiders 2 is bigger and badder than the original game. We take a look and chat with Vigil's Daniel McGuffy.
]]>THQ core boss Danny Bilson has said that the comapny has "different models" thought about in terms of how it can monetize upcoming Vigil MMO Warhammer 40k: Dark Millennium.
]]>THQ has debunked yesterday's Warhammer 40K: Dark Millenium info dump and release details as "pure speculation".
]]>Since the game was originally announced way back in 2007, THQ has been almost completely mum about Dark Millenium Online - but that changed today.
]]>After what seems like years of silence, THQ has finally offered a small bit of concrete information on the long-awaited MMORPG. Be warned, it's not coming soon.
]]>The original game might have taken us by surprise, but Darksiders II has a few tricks up its sleeve as well. We talk to Vigil's Jay Fitzloff about going bigger and better.
]]>Vigil Games is bringing Death to the Wii U. Literally. Where the original Darksiders focussed on horseman War, the sequel will focus on his brother, Death. The hack'n'slash is a launch title for Nintendo's new console, and it's a refreshingly unusual choice.
]]>Here's a second batch of shorts for your hump day.
]]>Someone on YouTube's put up about a minute-and-a-half of gameplay footage of Darksiders II, the first time actual gameplay has been shown of the game. It shows new main character Death with multiple new moves and weapons. It looks pretty friggin' sweet, as you'll see below the break.
Darksiders II launches in 2012 for PS3, 360, Wii U and PC. Read Stace's recent impressions here.
]]>Marvin Donald, game director for Darksiders II, has said the Wii U version will look a lot like the PS3 and Xbox 360 version of the title, due to the console's horsepower. He also makes no mention as to whether the team had to do any "wacky stuff" on the Nintendo version, like Vigil had to do on PS3.
]]>After War comes Death. Stace Harman went along to a hands-off showing of Darksiders 2 to find out if the end of the world is all doom and gloom or one big party. Chat with developer Vigil and new shots are below.
]]>Relic's set to help out Vigil with Warhammer 40k: Dark Millennium Online once work on Space Marine is finished, according to marketing manager James McDermott.
]]>Game Informer's gone live with a behind the scenes video of Darksiders II's development at Vigil, coming away with a tiny snippet of off-screen pre-alpha gameplay footage as well as character models. And a couple more things too, but those are the big stuff. Get it here.
]]>Vigil Games' creative director Joe Madureira, lead designer Haydn Dalton, producer Ryan Stefanelli, general manager David Adams, game director Marvin Donald, and Game Informer are features in a video over on the later's site, takes a look back on the first Darksiders game and the "ups and downs" of the game's development. You can view it here. The second game in the series, Darksiders II, is set for release in 2012 and will star Death. [pic]
]]>THQ core games chief Danny Bilson's said that Warhammer 40k MMO Dark Millennium will be playable from next year.
]]>Vigil Games' general manager David Adams has said that he and the firm are looking forward to bringing Darksiders II,to Wii U.
]]>Now here's a thing - a teaser trailer for Warhammer 40,000K: Dark Millenium Online, the first MMORPG to come out of the dark sci fi half of the Games Workshop canon.
]]>Game Informer has released the first screenshots from Darksiders II.
]]>Game Informer's gone live with the first trailer for the newly-announced Darksiders II, showing off new main character Death, taking over from DS1's War. The trailer recaps the end of the first game, but sets up number two. It's all brilliant stuff. A YouTube version is after the break. Darksiders II launches in 2012 for PS3, 360 and PC.
]]>THQ's confirmed its much-awaited Darksiders sequel for a 2012 release today, dropping a few scant details and showing a first piece of artwork for Game Informer's July cover.
]]>THQ is expected to uncover Darksiders 2 at E3, but if hints from executive Danny Bilson are any indication, we may get a major magazine reveal as well.
]]>Warhammer 40,000: Space Marine director Raphael van Lierop has said Relic's transition to a multiplatform, third-person action developer was eased by a helping hand from Vigil.
]]>Vigil Games' founder Dave Adams has said a lot of MMOs throw in the same mechanic over and over again and many don't focus enough on combat.
]]>You want a free game? Get Darksiders. Pre-order it. Get an additional game with it. For no charge.
]]>While Vigil’s WH40K MMO, Dark Millennium Online, will be "quite similar" to traditional MMOs, the game is looking to innovate at its most basic level, executive producer Tim Campbell told RPS at gamesom last week.
]]>THQ has released the first video of its Warhammer 40K MMO, Dark Millennium.
]]>Darksiders, the excellent action-adventure game from developer Vigil Games, is to be released on PC come September 23 and some incentives are available for those who pre-order the game on Steam or Direct2Drive.
]]>THQ's Danny Bilson has said that should Vigil's Dark Millennium Online garner 1 million players, he would be very pleased. Unsurprisingly.
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