Driver, the classic driving game series from Ubisoft, was supposed to be getting a live-action TV series, but it appears to have been scrapped.
]]>Update: Ubisoft has announced it will postpone its plan to pull some of its older titles offline until October 1. The firm also stated that Anno 2070 will not longer be taken offline.
]]>A new batch of Xbox 360 games are now playable on Xbox One.
]]>Macgamestore.com has announced Driver: San Francisco is now available through its web site as a digital download purchase. Developed by Ubisoft Reflections, the Deluxe Edition features four new challenges in single-player and three extra cars for multiplayer: the 1963 Aston Martin D85, the 1972 Lamborghini Miura, and the 1966 Shelby Cobra 427 for $34.95. The standard edition will run you $29.95.
]]>Ubisoft has apologized over a server switch which has left some users unable to play According to the company, speaking via Twitter, both titles were "announced as playable" during the migration, and were not on the list of games provided by the company that would be affected last week during the switch. Those who are affected at the moment, should keep an eye on the company's Twitter account for updates. The migration was to help Ubisoft "improve the maintenance of our infrastructure and deliver better uptime and greatly improved services for our customers." Thanks, RipTen.
]]>Ubisoft's released a new update for Driver: San Francisco on Xbox 360, mainly aimed on balancing online gameplay. Players will now be able to use Shift efficiently if they are only just joining an online match. Online tag has also been been balanced. More details are on CVG.
]]>To support the release of Driver: San Francisco, Ubisoft has announced a new free multiplayer content and a game-to-web service for PS3 and Xbox 360.
]]>Driver: San Francisco, the first title from Ubisoft to require Uplay Passport, is missing the code required to play online for the Xbox 360 version, according to a report on Joystiq.
]]>Deus Ex: Human Revolution has kept hold of the top of the UK charts, fending off Driver: San Francisco.
]]>Ubisoft's intrusive always-on DRM policy has seriously irked gamers over the past few years, and now a developer on Driver: San Francisco is coming out to defend the unpopular policy.
]]>Hurry up, though: it said on Twitter it was lasting for an hour. This was around 12:50, but you can probably conclude it'll round it off to 2pm. The price, £21.97, applies to the PS3 and 360 versions only, though. Get it here.
]]>Ubisoft's sent out a brand new video of Driver: San Francisco, as the Reflections reboot prepares to launch in the UK this week. The clip featured the movie director mode, something which has become a normal standard feature in most Driver games since the series began. Get the video below the break.
Driver: San Francisco launches in the UK on Friday, with a US release next Tuesday on PS3 and 360. PC version launches on September 30 in the UK.
]]>Brace yourself - it's a biggie. But mainly because I stuck two videos at the bottom.
]]>Reviews for Driver: San Francisco are starting to hit and it looks like it is getting some rather nice scores.
]]>Awesome merchandise! Day and date digital releases! Marriage! Many other delightful things! Enter the world of brevity.
]]>Driver: San Francisco's unusual mechanics and "it was all a dream" plot were inspired in part by Google Earth.
]]>Ubisoft has gone gamesom crazy, releasing some delightful images for Assassin's Creed: Revelations, Ghost Recon: Future Soldier, and approximately half a metric s**t ton for Driver: San Francisco, showing off some new vehicles.
]]>The voice of the internet, it can change things for the better, sometimes.
]]>The PC release of Driver: San Francisco has been pushed back a few weeks, while a Mac version has gone more seriously AWOL.
]]>To celebrate the release of Driver: San Francisco's single player demo - which you can get right now - Ubisoft has released a short promo trailer reminding you why you'd quite like to play it, even though it's bereft of the 'quite chaotic and like the Matrix' multiplayer modes.
Check it out through the break. Drive: San Francisco releases on PC, PlayStation 3 and Xbox 360 in early September.
]]>Just a friendly reminder that demos for Madden NFL 12 and Driver: San Francisco are out today on XBL and PSN in the US. UK folks will get the demos on Xbox 360 and PS3 tomorrow with the usual updates.
]]>Ubisoft has announced its lineup of games which gamescom attendees can play before the official releases by visiting the company’s booths at the convention.
]]>Ubisoft has released a new video for Driver: San Francisco, as the Reflections reboot prepares to launch a month tomorrow. Stace had a look at the multiplay recently, as well as had a chat with Reflections creative director Martin Edmondson. You can get all of that here. Video's below the break. Driver: San Francisco launches on September 2 in the UK and September 6 in the US for PS3, 360 and PC.
]]>Ubisoft has announced the titles it will be bringing to the Eurogamer Expo. Games on hand will be: Assassin's Creed: Revelations, Driver: San Francisco, Ghost Recon: Future Soldier, Rayman Origins, World Rally, and Just Dance Kinect. EG Expo takes place September 22 - 25 at Earl's Court and 30,000 bodies are expected to attend the event. Thanks, EG.
]]>Ubisoft has released a new Driver: San Francisco developer video which explains the game's shift mode, which gives players the ability to switch between cars. Then, there's another video posted below, courtesy of GameFront, which shows how shift can be used in multiplayer. Driver is out September 1 in Europe, September 2 in the UK, and September 6 in the US.
]]>Hot on the heels of Driver: San Francisco's high speed collision with horrible, willfully ignorant inconvenience, it seemed From Dust may have been headed down a similar "always online" path. However, Ubisoft has confirmed to VG247 this is not entirely the case.
]]>Want to play the PC version of Ubisoft's upcoming title Driver: San Francisco? You'll need to be permanently plugged into the grid to do so.
]]>In a little over a month’s time Ubisoft is hoping to restore the Driver brand to its former glory. VG247 spends time with the multiplayer and Martin Edmonson to see how it’s ticking over.
]]>Ubi's stuck up a new dev diary for Driver: San Francisco, explaining the game's Shift feature, which allows the player to take control of any vehicle he or she sees fit. You may think it's mental, but it's all down to a coma. Check it out below, and read more details on it in this recent post.
Driver: San Francisco is due on Mac, PC, PlayStation 3 and Xbox 360 in early September.
]]>Driver: San Francisco's key feature - shifting from one car to another - has had some interesting implications for the game's multiplayer.
]]>Ubisoft announced this morning that Uplay Passport will cost £7.99 or 800 MS points for those who've bought a second-hand Ubisoft game and want to access online components. The scheme will be free for those who bought titles first-hand from the publisher. Announced last week, it'll begin rolling out with Driver: San Francisco in September.
]]>Ubisoft has announced Uplay Passport, which it said will offer "access to online features and exclusive content" for the firm's various titles.
]]>Ubisoft will implement its own version of the online pass system when Driver: San Francisco is released called Uplay Passport, according to a report on Gamerzines.
]]>Ubisoft has released a trailer for Driver: San Francisco, which focuses on the single-player aspect of the game. You can watch it below, courtesy of Gematsu. Driver is due on PS3 and Xbox 360 at the end of August.
]]>Probably there is a plot and characters and such in Driver: San Franciso, but mainly I'm interested in driving around too quickly. Who isn't? This latest trailer introduces the game's most important personalities - the cars. Check it out through the break.
Driver: San Francisco is due on PlayStation 3 and Xbox 360 at the end of August.
Thanks, Gamersyde.
]]>Having been due for just this summer, Ubisoft's confirmed that the Splinter Cell HD Collection has been delayed until September.
]]>Gamerzines has spotted another special edition of Driver: San Francisco, making it three editions now for the Reflections action title. Alongside the standard and limited editions, the special edition will include in-game bonuses such as the 1963 Aston Martin DB5 in multiplayer and a taxi single-player challenge. It'll apparently cost the same price as the standard edition £40, according to GAME.
]]>GT's released the first dev diary for Driver: San Francisco. The video shows key members of the Ubi Reflections dev team, including the Edmondson brothers Martin and Gareth, talking about the return of classic characters like Tanner and Jericho, as well as welcoming back San Francisco from Driver 1. Watch it after the break.
Driver: San Francisco launches on August 30 in the US and September 2 in the UK for PS3, 360 and PC.
]]>Ubisoft's released a brand new trailer for Driver: San Francisco, showing Tanner on the hunt for Jericho. Basically, he's going to break every speed limit and rule to get him, as you'll see in the trailer below. Driver: San Francisco launches on August 30 in the US and September 2 for PS3, 360 and PC. A separate Wii version is also coming.
]]>Ubisoft has already announced that a Collector'e Edition of Drive: San Fransisco will be released, but just to tease you a bit on it, a video featuring all the goodies packed it has been released. It contains a replica of the Dodge Challeneger, DLC with four single-player challenges and three cars for multiplayer, and a limited edition conic book. The game is slated for an August 30 release in the US and it will land in the UK on September 2 on PC, PS3, and Xbox 360.
]]>Driver: San Francisco creative director Martin Edmondson that the game is a reboot, but not for the series.
]]>Driver: San Francisco creative director Martin Edmondson has said that bringing back the series wasn't quite a 100 percent certainty at first.
]]>Ubisoft's confirmed that Driver: San Francisco will launch in the UK on September 2.
]]>Driver: San Francisco is the return of a franchise that, Reflections assures us, rubs shoulders with the likes of PlayStation legends Tomb Raider and Resident Evil. Impressions, new video, images.
]]>The latest entry in the venerable wheelman series, Driver: San Francisco, will arrive in the US on August 30.
]]>Ubisoft largely swapped core for casual last year, but the European juggernaut is bringing it back in FY2012 with a new Assassin's Creed, Ghost Recon, and a number of delightful surprises.
]]>Ubisoft has sent over a schedule for its upcoming releases, and while the schedule hasn't changed too awful much, there are a few bits and bobs in there you may be interested in knowing about.
]]>Ubisoft has put out a release schedule for its upcoming games.
Hit the break to see when you'll be dancing, shooting, and driving on the days you call in sick to work.
]]>According to a Develop report, at least 19 people may be laid off or not have contracts renewed at Ubisoft Reflections.
]]>Ubisoft CEO Yves Guillemot has said yesterday's delay of Ghost Recon: Future Soldier and Driver San Francisco was necessary to allow time for polish.
]]>Ubisoft's just announced that Driver: San Francisco and Ghost Recon: Future Soldier, previously due in Q4 2011, has been delayed into FY2012.
]]>Give us a break on the headline. It's the most painfully dull slow news day ever.
]]>Ubisoft's released five new vehicle renders of Driver: San Francisco. Say hi to the DeLorean.
]]>And so it begins. Following Bethesda's line-up announcement earlier, along with Konami's a couple of weeks back, Ubisoft's the latest to announce its line-up for gamescom.
]]>Ubisoft's just released first quarter figures, confirming sales of 1.9 million for Splinter Cell: Conviction since its April launch and a push into 2011 for Driver: San Francisco.
]]>Ubisoft Reflections marketing assistant Adam Lavis has told Gamerzines that the studio does have a "plan" for its DLC support of Driver: San Francisco.
]]>Retailer GAME has confirmed to Eurogamer that Driver: San Francisco will release in the UK on November 26.
]]>Ubisoft's today detailed some of its Q4 line-up, confirming that Splinter Cell: Conviction will jump to Mac on October 19.
]]>Ubi's released a video walkthrough of Driver: San Francisco, showing some of the game's features, new and old.
]]>Ubisoft has announced a Collector's Edition for Driver: San Francisco for Europe,complete with a trailer of it.
]]>Ubisoft's revealed Driver: San Francisco with a teaser trailer and now you can watch it here in all its glory.
Catch it after the break.
]]>Ubisoft's E3 press conference has come to a close, and we've decided to round all the news up for you.
]]>Driver: San Francisco creative director Martin Edmondson has told VG247 that the big feature in the series' new edition, known as Shift, would not have been possible on the last cycle of hardware.
]]>So. The secret's out - Driver: San Francisco is coming, and it's coming this holiday season for PS3, 360, PC and Mac, with a separate Wii title on the way.
VG247 were in Newcastle at Ubisoft Reflections two weeks ago to check out the game before its reveal at Ubisoft's press conference earlier tonight.
But could this be the return Driver has desperately been needing since Driver 3? Hit the jump.
Also, check out our interview with creative director of the game, as well as creator of the series and Reflections founder, Martin Edmondson here.
[All text by Johnny Cullen]
]]>Ubisoft has released the first media of Driver: San Francisco following its formal reveal in Los Angeles earlier this evening during the firm's E3 press conference.
]]>Driver is back. And it's back in a big way. Reflections co-founder Martin Edmondson is keen to reflect that.
The just-announced title is coming back to San Francisco, with the location teased in a video last Monday, having been in the first title in the series.
Having not been around for the development of the last title in the series Parallel Lines - Edmondson resigned from Reflections after the backlash aimed at Driver 3 in 2004 - he's back in the hotseat for development of the title as creative director alongside studio manager and brother, Gareth.
We spoke to Martin at Reflections' studio in Newcastle a couple of weeks back. It's a massive interview that covers most aspects, from the new feature Shift to the transition at new owner Ubisoft, how it's handling the hardware of this generation, and how the series has returned to its original roots of a driving-only title.
You need to see it to believe it. Hit the jump.
[Interview by Johnny Cullen]
]]>Ubisoft's just revealed the long-awaited reboot of the Driver series that was teased last Monday, known as Driver: San Francisco.
]]>Superannuation has revealed what could be possible titles for the next Assassin's Creed and Driver games from Ubisoft via WhoIs domain registration filings.
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