Sony has announced the games it will offer through PlayStation Plus in April.
]]>I Am Alive is out now on PC. My favourite part of this news is the panting halfway through the launch trailer. Nothing says survival situation like a bit of heavy breathing amirite.
]]>I Am Alive, Ubisoft Shanghai's downloadable survival adventure, will release ahead of schedule this week.
]]>I Am Alive will be released on PC next month, Ubisoft has announced.
]]>Sony has posted a list of the top-selling content in the US during April 2012 via the latest issue of Pulse. Ubisoft's I Am Alive topped the list, and for the second month in a row, Journey came in second place. The Walking Dead Season Pass came in third, Skullgirls fourth, and The Walking Dead: Episode 1 rounded out the top five. Get the full list of top sellers below the break.
]]>Ubisoft VP of digital publishing, Chris Early, had said the firm's digital-only offering I Am Alive was one of its "most polarizing" releases ever as review scores for it were all over the place.
]]>Ubisoft has announced I Am Alive will be available to download on PSN April 4, and for the first two weeks, Plus subs will get 20% off the regular price of the title. There isn't a price listed, but the Ubisoft Shanghai game was released on XBLA for 1200 MSP, so expect it to hit around the $15 mark.
]]>Nelson's confirmed that I Am Alive, Ubisoft's long in development survival thriller I Am Alive, is now live on Xbox Live Arcade.
]]>Downloadable survival adventure I Am Alive has spawned a helpful iOS companion app.
]]>Ubisoft's I Am Alive releases tomorrow on Xbox Live and reviews for the digital title have starting going live. Get rounded-up below.
]]>What exactly is I Am Alive? Let the developers of Ubisoft Shanghai tell you in a new developer diary through the break.
]]>Ubi's put out yet another trailer for the imminent I Am Alive, showing constant climbing and skivvying around for cans of food. XBLA's getting first drops on this on March 7, and background chatter is promising. Check it out below.
]]>Some parts of I Am Alive are too dark. Some parts of I Am Alive are too bright. Some parts are pretty much just right, and also show a UI.
]]>Nelson's dropped the full list of dates and prices for this year's Xbox Live House Party line-up, with the main bits being Alan Wake's American Nightmare, launching on February 22 for 1200 MS points, and I Am Alive, releasing for the same price point on March 7. EA and Trapdoor's Warp launches for 800 MS points, while THQ-published shooter Nexuiz releases on February 29 for the same pricepoint.
]]>Ubisoft has released a new video for I Am Alive, which explores the game's combat system. According to the video, it will be in the player's best interest to save bullets and use bluffing and surprise techniques if possible. Nothing more satisfying than sneaking up behind and enemy and slashing his throat with a machete, is there? I Am Alive is slated for a Q1 2012 release on Xbox Live.
]]>Microsoft has confirmed its Xbox Live House Party 2012 line up, which includes Alan Wake's American Nightmare and I Am Alive.
]]>Ubisoft's released a new I Am Alive trailer, giving advice on how to manage the best of the situation you're currently into in the game. Basically, don't breathe the dust without a mask, get a map, climb up for air and be charitable now and then. Got it? The Ubi Shanghai title launches this winter for PSN and XBLA. Get the trailer below.
]]>Ubisoft's digital publishing manager for EMEA Thomas Paincon has said the firm feels it is best to release new IP through digital outlets due to the less risk involved.
]]>Ubisoft’s oft delayed, on-again-off-again digital survival title is finally ready to emerge into the light of day. Stace Harman takes a look to find out if we welcome it or run for cover.
]]>Ubisoft Shanghai creative director Stanislas Mettra has clarified yesterday's inflammatory comments, giving PC gamers hope they may yet see I Am Alive on their platform of choice.
]]>Ubisoft has seemingly killed off hope that I Am Alive will come to PC.
]]>Ubisoft's released some new I Am Alive screens, showing climbing, standing on the edge of things, hitting things, shooting things with a bow and arrow and more. Grey is a definite theme. The survival game, which has a development history as long as your arm, releases for XBLA and PSN this winter.
]]>When development of I Am Alive switched from Darkworks to Ubisoft Shanghai, work went back to square one but remained "with the same pitch," the latter has said.
]]>Mysterious upcoming downloadable title I Am Alive is an old-school survival horror with an emphasis on making difficult choices.
]]>We didn't have to fly halfway across the universe for news this week, so it came to us. Big time. We battled back as hard as we could, but at what cost? Huh? Our souls? Oh, no biggie, then. Here's what it all means.
]]>Ubisoft's reannounced survival thriller I Am Alive as a digital-only affair, releasing the first new screen and trailer in its new release format.
]]>This is literally out of nowhere: the ESRB's rated Ubisoft survival thriller I Am Alive, despite seeing near nothing official on the game in at least a year-and-a-half.
]]>What appears to be a leaked teaser video for Ubisoft's I Am Alive has popped up, thanks to some sleuthing from supererogatory. It differs quite a bit from the official teaser released from Ubi back in 2008, and you can see it below. But be quick, because it may get pulled. Last we heard the game wan't cancelled, but the firm has been really quiet regarding the game for ages. Thanks, Shack.
]]>The suspiciously vapourous survival adventure game I Am Alive has suddenly surfaced on the reliably leaky Australian Classifications Board.
]]>Ubisoft's stemmed any fears that Beyond Good & Evil 2 and I Am Alive have both been canned, insisting that the two titles are still in development.
]]>French site JeuxVideo's confirmed that a widespread report it originated claiming that I Am Alive was to come out this year as a digital-only title was a "joke".
]]>Various outlets are reporting that Ubisoft Shanghai's I Am Alive will be offered as a digital download title on Xbox Live and PlayStation Network later this year.
]]>Ubisoft Europe MD Alan Corre has said the publisher isn't planning to release any new IPs until the next generation of consoles.
]]>I Am Alive is... well, alive: Ubisoft's released the first trailer of the game in over two years. Get it after the break.
]]>According to a CV pointed out by Blend Games (via D'Toid), multiplayer is being considered for I Am Alive.
]]>Ubisoft said in a conference call last night that I Am Alive now super-delayed for total redux.
]]>Speaking to MCV, Ubisoft executive director Alain Corre has confirmed the firm is considering sequels to DarkWorks survival horror I Am Alive - despite the fact the game's never even been seen in public.
]]>According to CVG, Ubisoft's said that upcoming horror I Am Alive won't be shown at Games Convention as originally thought.
]]>VG247 has been reliably informed this morning that Ubisoft's first-person survival game, I Am Alive, will make its first proper appearance at Game Convention in Leipzig next month.
Ubisoft has declined to comment on the talk, saying it has no information on the game.
I Am Alive was announced at E3 last week. I first CGI teaser was seen at the show which does nothing more than outline the game's premise, a post-earthquake scramble for survival in San Francisco.
Games Convention takes place on August 20-24.
The video's after the break. We'll have more on this soon.
]]>Ubisoft announced Jade Raymond next game, I Am Alive, in an otherwise spartan press conference in LA last night.
]]>According to this Gamekyo report, Assassin's Creed producer Jade Raymond will show her new game, a first-person survival horror called "I am Alive," at E3.
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