If there’s a publisher I trust to get a little bit weird, it’s Capcom. When Capcom experiments, the results are usually deeply interesting at the very least - but it’s also often brilliant. You get things like Devil May Cry springing from the ashes of a rejected Resident Evil 4 prototype, the unexpected brilliance of Ghost Trick, or the mechanical delights of Dead Rising. Basically, when Capcom takes a swing on this stuff, it has a pretty high batting average.
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