Absurd Ventures, the company formed by longtime Rockstar mainstay Dan Houser a few years ago, has announced that it's formed a fresh studio under its umbrella. The studio, called Absurd Marin, comes with a starting staff of several former developers of Ascendant Studios' ill-fated Immortals of Aveum.
]]>Various former staff from Ascendant Studios have spoken anonymously about the performance of Immortals of Aveum, the magical FPS published by EA back in 2023. In said statements, these sources have claimed the game had a budget of $125 million, and that "no one bought it".
]]>Not in years have I seen a game thrown out to die as hard as Immortals of Aveum. Developed by Ascendant Studios, it's a game that hopes to combine some good ol' fashioned FPS action with some slick spell-slinging. An interesting pitch for sure, but sadly not one that manifests itself in an especially exhilarating fashion. Immortals of Aveum is a middling adventure, which just so happens to be releasing at a time when several industry-shaking games are releasing. It is a game doomed for the bargain bin.
]]>Immortals of Aveum, the ambitious first-person magic shooter from Ascendant Studios, has been delayed to August 22. The game was initially set to launch on July 20, but the studio has announced that it needs a little more time to polish the game.
]]>A fresh look at Ascendant Studios' Immortals of Aveum was shown off at Summer Game Fest 2023 this evening.
]]>Immortals of Aveum is a big budget, first-person magic shooter from Ascendant Studios, a new team built from industry veterans who have worked on the likes of Call of Duty and The Walking Dead: The Telltale Series. In fact, the Call of Duty inspirations are clear in how the game is trying to target magic and mystery – but realise it in a big, triple-A shooter sort of way. But this isn’t just a corridor shooter; Ascendant Studios is weaving many genre strands together to make something unique.
]]>Immortals of Aveum shoots so hard for the look and feel of a summer blockbuster that I’m surprised the collector’s edition doesn’t come with a big buttery bucket of popcorn. Or at least one you can microwave at home.
]]>Bret Robbins has been around the video games industry for a while. As the founder of Ascendant Studios (a new partner of EA Originals) – and the boss overseeing experimental the magic-powered first-person shooter, Immortals of Aveum – he brings a lot of experience to the table. He’s done his time on Call of Duty over at Sledgehammer Studios, and he was the creative director of Dead Space. He knows how to make a big, bombastic triple-A game that gets attention. And now, he’s about to do it all over again.
]]>“Puzzle designing is a very challenging thing to do as a designer,” says Bret Robbins, Ascendant Studios founder, and boss of the whole Immortals of Aveum operation. The game – as well as being a ‘Doctor Strange-like magic first-person shooter’ – contains puzzles; tricky brainteasers you’re going to need to apply skills and abilities to in order to progress. It’s something we’ve seen in the likes of Doom and Doom Eternal, as well as in the combat sandboxes of the Halo games: smart ways of extrapolating FPS tools to make you think about the world in a deeper way than you would in a CoD or a Battlefield.
]]>Ascendant Studios has shown off some gameplay for its upcoming magic FPS Immortals of Aveum.
]]>EA has announced a new game slated for this summer titled Immortals of Aveum.
]]>Immortals of Aveum has one of those new fantasy series names. It’s the type of name that has the air of a sort of generic fantasy word soup – because it is – but also the kind of name that will live and die by the game’s success. If the game takes off, it’ll be second nature, like saying ‘Final Fantasy’ or ‘Pillars of Eternity’. If it doesn’t, it’ll remain a dumb-dumb tongue twister. After an initial hands-off presentation, I think it stands a decent chance of making the word Aveum sound, well, normal. Which is as strong a complement as one can give a game like this.
]]>Immortals of Aveum, the upcoming first-person magic shooter from EA and Ascendant Studios, is reportedly releasing in July.
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